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An optimal algorithm for 3D triangle mesh slicing
by
Minetto, Rodrigo
,
Volpato, Neri
,
Stolfi, Jorge
,
Gregori, Rodrigo M.M.H.
,
da Silva, Murilo V.G.
Published in
Computer aided design
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Computer Aided Design
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Additive Manufacturing
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Algorithm Complexity
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Algorithms
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Asymptotic Methods
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Computer Science
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Computer Science, Software Engineering
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Contour Construction Algorithm
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Finite Element Method
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Intersections
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Lists
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Planes
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Polygons
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Process Planning
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Science & Technology
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Slicing
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