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The effect of camera perspective and session duration on training decision making in a serious video game
by
Veinott, Elizabeth S.
,
Leonard, James
,
Papautsky, Elizabeth Lerner
,
Perelman, Brandon
,
Stankovic, Aleksandra
,
Lorince, Jared
,
Hotaling, Jared
,
Ross, Travis
,
Todd, Peter
,
Castronova, Edward
,
Busemeyer, Jerome
,
Hale, Christoper
,
Catrambone, Richard
,
Whitaker, Elizabeth
,
Fox, Olivia
,
Flach, John
,
Hoffman, Robert R.
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Conference Proceedings
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Cameras
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Computer Science
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Computer Science, Theory & Methods
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Context
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Decision Making
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Educational Institutions
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Engineering
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Engineering, Electrical & Electronic
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Experimentation
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Games
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Reliability
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Science & Technology
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Serious Games
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Technology
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Training
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Video Game Experiment Platform
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Video Games
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Ieee Electronic Library (Iel) Conference Proceedings
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