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GAME-BASED LEARNING WITH AUGMENTED REALITY – FROM TECHNOLOGY’S AFFORDANCES TO GAME DESIGN AND EDUCATIONAL SCENARIOS
Augmented Reality (AR) is adopted in educational projects to mediate an enhanced visual and cognitive perception. Recently it is used also for creation of AR games. Educational games are modern learning and training strategies for engaging learners and stimulate an active learning through a gamelike...
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Published in: | eLearning and Software for Education 2013, Vol.9 (2), p.105-114 |
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Main Authors: | , |
Format: | Article |
Language: | English |
Subjects: | |
Online Access: | Get full text |
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Summary: | Augmented Reality (AR) is adopted in educational projects to mediate an enhanced visual and cognitive perception. Recently it is used also for creation of AR games. Educational games are modern learning and training strategies for engaging learners and stimulate an active learning through a gamelike scenario. The paper analyzes how game concepts and design principles can be applied or adapted to AR, and how AR technology affordances can be leveraged in order to implement a new class of educational and simulation games. The authors also present a concept of an AR simulation game for Android devices for teaching basic 3D graphics principles and stimulating 3D modellong skills. |
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ISSN: | 2066-026X 2066-8821 |