Loading…

Morphing based on strain field interpolation

Strain fields provide a method of deformation measurement based on physics. Using these as a tool, we can analyze deformation of objects in a measurable way. We have developed a new morphing technique based on strain field interpolation. Shape shaking and squeezing, which often happen when using lin...

Full description

Saved in:
Bibliographic Details
Published in:Computer animation and virtual worlds 2004-07, Vol.15 (3-4), p.443-452
Main Authors: Yan, Han-Bing, Hu, Shi-Min, Martin, Ralph
Format: Article
Language:English
Subjects:
Citations: Items that this one cites
Items that cite this one
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:Strain fields provide a method of deformation measurement based on physics. Using these as a tool, we can analyze deformation of objects in a measurable way. We have developed a new morphing technique based on strain field interpolation. Shape shaking and squeezing, which often happen when using linear interpolation for morphing, do not arise in our approach. We have also developed a new method to create isomorphic meshes from corresponding objects in two images. Meshes generated by this method have much fewer triangles than other methods, which greatly decreases calculation loads in the morphing process. Copyright © 2004 John Wiley & Sons, Ltd.
ISSN:1546-4261
1546-427X
DOI:10.1002/cav.48