Loading…

A simulation framework for measuring robustness of incentive mechanisms and its implementation in reputation systems

In game theoretical analysis of incentive mechanisms, all players are assumed to be rational. Since it is likely that mechanism participants in the real world may not be fully rational, such mechanisms may not work as effectively as in the idealized settings for which they were designed. Therefore,...

Full description

Saved in:
Bibliographic Details
Published in:Autonomous agents and multi-agent systems 2016-07, Vol.30 (4), p.581-600
Main Authors: Liu, Yuan, Zhang, Jie, An, Bo, Sen, Sandip
Format: Article
Language:English
Subjects:
Citations: Items that this one cites
Items that cite this one
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
cited_by cdi_FETCH-LOGICAL-c288t-22e7ebc4e4186dedf93afd0d5c2476416f599c366358c1e3164c1f4ce352b42b3
cites cdi_FETCH-LOGICAL-c288t-22e7ebc4e4186dedf93afd0d5c2476416f599c366358c1e3164c1f4ce352b42b3
container_end_page 600
container_issue 4
container_start_page 581
container_title Autonomous agents and multi-agent systems
container_volume 30
creator Liu, Yuan
Zhang, Jie
An, Bo
Sen, Sandip
description In game theoretical analysis of incentive mechanisms, all players are assumed to be rational. Since it is likely that mechanism participants in the real world may not be fully rational, such mechanisms may not work as effectively as in the idealized settings for which they were designed. Therefore, it is important to evaluate the robustness of incentive mechanisms against various types of agents with bounded rational behaviors. Such evaluations would provide us with the information needed to choose mechanisms with desired properties in real environments. In this article, we first propose a general robustness measure, inspired by research in evolutionary game theory, as the maximal percentage of invaders taking non-equilibrium strategies such that the agents sustain the desired equilibrium strategy. We then propose a simulation framework based on evolutionary dynamics to empirically evaluate the equilibrium robustness. The proposed simulation framework is validated by comparing the simulated results with the analytical predictions based on a modified simplex analysis approach. Finally, we implement the proposed simulation framework for evaluating the robustness of incentive mechanisms in reputation systems for electronic marketplaces. The results from the implementation show that the evaluated mechanisms have high robustness against a certain non-equilibrium strategy, but is vulnerable to another strategy, indicating the need for designing more robust incentive mechanisms for reputation management in e-marketplaces.
doi_str_mv 10.1007/s10458-015-9296-2
format article
fullrecord <record><control><sourceid>crossref_sprin</sourceid><recordid>TN_cdi_crossref_primary_10_1007_s10458_015_9296_2</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>10_1007_s10458_015_9296_2</sourcerecordid><originalsourceid>FETCH-LOGICAL-c288t-22e7ebc4e4186dedf93afd0d5c2476416f599c366358c1e3164c1f4ce352b42b3</originalsourceid><addsrcrecordid>eNp9kMtOwzAQRS0EEqXwAez8Awa_kyyripdUiQ2so8QZg0vtRJ4E1L8nVVizmhnN3Ks7h5Bbwe8E58U9Cq5NybgwrJKVZfKMrIQpFCu00edzr8qCSaPkJblC3HMurLRiRcYNxRCnQzOGPlGfmwg_ff6ivs80QoNTDumD5r6dcEyASHtPQ3KQxvAN84X7bFLAiLRJHQ0j0hCHA8R5vziGRDMM09-ERxwh4jW58M0B4eavrsn748Pb9pntXp9etpsdc7IsRyYlFNA6DVqUtoPOV6rxHe-Mk7qwWlhvqsopa5UpnQAlrHbCawfKyFbLVq2JWHxd7hEz-HrIITb5WAten7DVC7Z6xlafsNVy1shFg8Ppdcj1vp9ymmP-I_oFdbVz0g</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype></control><display><type>article</type><title>A simulation framework for measuring robustness of incentive mechanisms and its implementation in reputation systems</title><source>Springer Link</source><creator>Liu, Yuan ; Zhang, Jie ; An, Bo ; Sen, Sandip</creator><creatorcontrib>Liu, Yuan ; Zhang, Jie ; An, Bo ; Sen, Sandip</creatorcontrib><description>In game theoretical analysis of incentive mechanisms, all players are assumed to be rational. Since it is likely that mechanism participants in the real world may not be fully rational, such mechanisms may not work as effectively as in the idealized settings for which they were designed. Therefore, it is important to evaluate the robustness of incentive mechanisms against various types of agents with bounded rational behaviors. Such evaluations would provide us with the information needed to choose mechanisms with desired properties in real environments. In this article, we first propose a general robustness measure, inspired by research in evolutionary game theory, as the maximal percentage of invaders taking non-equilibrium strategies such that the agents sustain the desired equilibrium strategy. We then propose a simulation framework based on evolutionary dynamics to empirically evaluate the equilibrium robustness. The proposed simulation framework is validated by comparing the simulated results with the analytical predictions based on a modified simplex analysis approach. Finally, we implement the proposed simulation framework for evaluating the robustness of incentive mechanisms in reputation systems for electronic marketplaces. The results from the implementation show that the evaluated mechanisms have high robustness against a certain non-equilibrium strategy, but is vulnerable to another strategy, indicating the need for designing more robust incentive mechanisms for reputation management in e-marketplaces.</description><identifier>ISSN: 1387-2532</identifier><identifier>EISSN: 1573-7454</identifier><identifier>DOI: 10.1007/s10458-015-9296-2</identifier><language>eng</language><publisher>New York: Springer US</publisher><subject>Artificial Intelligence ; Computer Science ; Computer Systems Organization and Communication Networks ; Software Engineering/Programming and Operating Systems ; User Interfaces and Human Computer Interaction</subject><ispartof>Autonomous agents and multi-agent systems, 2016-07, Vol.30 (4), p.581-600</ispartof><rights>The Author(s) 2015</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c288t-22e7ebc4e4186dedf93afd0d5c2476416f599c366358c1e3164c1f4ce352b42b3</citedby><cites>FETCH-LOGICAL-c288t-22e7ebc4e4186dedf93afd0d5c2476416f599c366358c1e3164c1f4ce352b42b3</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,780,784,27924,27925</link.rule.ids></links><search><creatorcontrib>Liu, Yuan</creatorcontrib><creatorcontrib>Zhang, Jie</creatorcontrib><creatorcontrib>An, Bo</creatorcontrib><creatorcontrib>Sen, Sandip</creatorcontrib><title>A simulation framework for measuring robustness of incentive mechanisms and its implementation in reputation systems</title><title>Autonomous agents and multi-agent systems</title><addtitle>Auton Agent Multi-Agent Syst</addtitle><description>In game theoretical analysis of incentive mechanisms, all players are assumed to be rational. Since it is likely that mechanism participants in the real world may not be fully rational, such mechanisms may not work as effectively as in the idealized settings for which they were designed. Therefore, it is important to evaluate the robustness of incentive mechanisms against various types of agents with bounded rational behaviors. Such evaluations would provide us with the information needed to choose mechanisms with desired properties in real environments. In this article, we first propose a general robustness measure, inspired by research in evolutionary game theory, as the maximal percentage of invaders taking non-equilibrium strategies such that the agents sustain the desired equilibrium strategy. We then propose a simulation framework based on evolutionary dynamics to empirically evaluate the equilibrium robustness. The proposed simulation framework is validated by comparing the simulated results with the analytical predictions based on a modified simplex analysis approach. Finally, we implement the proposed simulation framework for evaluating the robustness of incentive mechanisms in reputation systems for electronic marketplaces. The results from the implementation show that the evaluated mechanisms have high robustness against a certain non-equilibrium strategy, but is vulnerable to another strategy, indicating the need for designing more robust incentive mechanisms for reputation management in e-marketplaces.</description><subject>Artificial Intelligence</subject><subject>Computer Science</subject><subject>Computer Systems Organization and Communication Networks</subject><subject>Software Engineering/Programming and Operating Systems</subject><subject>User Interfaces and Human Computer Interaction</subject><issn>1387-2532</issn><issn>1573-7454</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2016</creationdate><recordtype>article</recordtype><recordid>eNp9kMtOwzAQRS0EEqXwAez8Awa_kyyripdUiQ2so8QZg0vtRJ4E1L8nVVizmhnN3Ks7h5Bbwe8E58U9Cq5NybgwrJKVZfKMrIQpFCu00edzr8qCSaPkJblC3HMurLRiRcYNxRCnQzOGPlGfmwg_ff6ivs80QoNTDumD5r6dcEyASHtPQ3KQxvAN84X7bFLAiLRJHQ0j0hCHA8R5vziGRDMM09-ERxwh4jW58M0B4eavrsn748Pb9pntXp9etpsdc7IsRyYlFNA6DVqUtoPOV6rxHe-Mk7qwWlhvqsopa5UpnQAlrHbCawfKyFbLVq2JWHxd7hEz-HrIITb5WAten7DVC7Z6xlafsNVy1shFg8Ppdcj1vp9ymmP-I_oFdbVz0g</recordid><startdate>20160701</startdate><enddate>20160701</enddate><creator>Liu, Yuan</creator><creator>Zhang, Jie</creator><creator>An, Bo</creator><creator>Sen, Sandip</creator><general>Springer US</general><scope>AAYXX</scope><scope>CITATION</scope></search><sort><creationdate>20160701</creationdate><title>A simulation framework for measuring robustness of incentive mechanisms and its implementation in reputation systems</title><author>Liu, Yuan ; Zhang, Jie ; An, Bo ; Sen, Sandip</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c288t-22e7ebc4e4186dedf93afd0d5c2476416f599c366358c1e3164c1f4ce352b42b3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2016</creationdate><topic>Artificial Intelligence</topic><topic>Computer Science</topic><topic>Computer Systems Organization and Communication Networks</topic><topic>Software Engineering/Programming and Operating Systems</topic><topic>User Interfaces and Human Computer Interaction</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Liu, Yuan</creatorcontrib><creatorcontrib>Zhang, Jie</creatorcontrib><creatorcontrib>An, Bo</creatorcontrib><creatorcontrib>Sen, Sandip</creatorcontrib><collection>CrossRef</collection><jtitle>Autonomous agents and multi-agent systems</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Liu, Yuan</au><au>Zhang, Jie</au><au>An, Bo</au><au>Sen, Sandip</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>A simulation framework for measuring robustness of incentive mechanisms and its implementation in reputation systems</atitle><jtitle>Autonomous agents and multi-agent systems</jtitle><stitle>Auton Agent Multi-Agent Syst</stitle><date>2016-07-01</date><risdate>2016</risdate><volume>30</volume><issue>4</issue><spage>581</spage><epage>600</epage><pages>581-600</pages><issn>1387-2532</issn><eissn>1573-7454</eissn><abstract>In game theoretical analysis of incentive mechanisms, all players are assumed to be rational. Since it is likely that mechanism participants in the real world may not be fully rational, such mechanisms may not work as effectively as in the idealized settings for which they were designed. Therefore, it is important to evaluate the robustness of incentive mechanisms against various types of agents with bounded rational behaviors. Such evaluations would provide us with the information needed to choose mechanisms with desired properties in real environments. In this article, we first propose a general robustness measure, inspired by research in evolutionary game theory, as the maximal percentage of invaders taking non-equilibrium strategies such that the agents sustain the desired equilibrium strategy. We then propose a simulation framework based on evolutionary dynamics to empirically evaluate the equilibrium robustness. The proposed simulation framework is validated by comparing the simulated results with the analytical predictions based on a modified simplex analysis approach. Finally, we implement the proposed simulation framework for evaluating the robustness of incentive mechanisms in reputation systems for electronic marketplaces. The results from the implementation show that the evaluated mechanisms have high robustness against a certain non-equilibrium strategy, but is vulnerable to another strategy, indicating the need for designing more robust incentive mechanisms for reputation management in e-marketplaces.</abstract><cop>New York</cop><pub>Springer US</pub><doi>10.1007/s10458-015-9296-2</doi><tpages>20</tpages></addata></record>
fulltext fulltext
identifier ISSN: 1387-2532
ispartof Autonomous agents and multi-agent systems, 2016-07, Vol.30 (4), p.581-600
issn 1387-2532
1573-7454
language eng
recordid cdi_crossref_primary_10_1007_s10458_015_9296_2
source Springer Link
subjects Artificial Intelligence
Computer Science
Computer Systems Organization and Communication Networks
Software Engineering/Programming and Operating Systems
User Interfaces and Human Computer Interaction
title A simulation framework for measuring robustness of incentive mechanisms and its implementation in reputation systems
url http://sfxeu10.hosted.exlibrisgroup.com/loughborough?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-06T13%3A46%3A18IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-crossref_sprin&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=A%20simulation%20framework%20for%20measuring%20robustness%20of%20incentive%20mechanisms%20and%20its%20implementation%20in%20reputation%20systems&rft.jtitle=Autonomous%20agents%20and%20multi-agent%20systems&rft.au=Liu,%20Yuan&rft.date=2016-07-01&rft.volume=30&rft.issue=4&rft.spage=581&rft.epage=600&rft.pages=581-600&rft.issn=1387-2532&rft.eissn=1573-7454&rft_id=info:doi/10.1007/s10458-015-9296-2&rft_dat=%3Ccrossref_sprin%3E10_1007_s10458_015_9296_2%3C/crossref_sprin%3E%3Cgrp_id%3Ecdi_FETCH-LOGICAL-c288t-22e7ebc4e4186dedf93afd0d5c2476416f599c366358c1e3164c1f4ce352b42b3%3C/grp_id%3E%3Coa%3E%3C/oa%3E%3Curl%3E%3C/url%3E&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true