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OOPS: an object-oriented particle simulation class library for distributed architectures

A general purpose, object-oriented particle simulation (OOPS) library has been developed for use on a variety of system architectures with a uniform high-level interface. This includes the development of library implementations for the CM5, PVM clusters, and the CRI T3D. Codes written on any of thes...

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Bibliographic Details
Published in:Computer physics communications 1995-05, Vol.87 (1-2), p.212-224
Main Authors: Reynders, John V.W., Forslund, David W., Hinker, Paul J., Tholburn, Marydell, Kilman, David G., Humphrey, William F.
Format: Article
Language:English
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Summary:A general purpose, object-oriented particle simulation (OOPS) library has been developed for use on a variety of system architectures with a uniform high-level interface. This includes the development of library implementations for the CM5, PVM clusters, and the CRI T3D. Codes written on any of these platforms can be ported to other platforms without modifications by utilizing the high-level library. The general character of the library allows application to such diverse areas as plasma physics, suspension flows, vortex simulations, porous media, and materials science.
ISSN:0010-4655
1879-2944
DOI:10.1016/0010-4655(94)00172-X