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An MLP-based texture segmentation method without selecting a feature set
A texture segmentation technique which employs a multilayer perceptron (MLP) and does not consider the selection of features is presented in this paper. Thus, users can avoid selection and computation of the feature set and hence real-time segmentation may be possible. The technique apparently works...
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Published in: | Image and vision computing 1997-12, Vol.15 (12), p.937-948 |
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Main Authors: | , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | A texture segmentation technique which employs a multilayer perceptron (MLP) and does not consider the selection of features is presented in this paper. Thus, users can avoid selection and computation of the feature set and hence real-time segmentation may be possible. The technique apparently works in a fashion similar to our visual system whereby we do not consciously compute any feature for texture discrimination. A detailed study has been made for the selection of the network size. A newly proposed variant of the back-propagation algorithm has been used for more efficient training of the network. An edge-preserving noise-smoothing approach has been proposed to remove noise from the segmented image. |
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ISSN: | 0262-8856 1872-8138 |
DOI: | 10.1016/S0262-8856(97)00035-8 |