Loading…

The Gamification of Jurisprudence: Innovation in Registered Nurse Regulation

The principles of online games—known as gamification—were used to develop a means both to educate registered nurses in jurisprudence and to assess their competence in this knowledge. As a requirement for registration with the College and Association of Registered Nurses of Alberta (CARNA), the metho...

Full description

Saved in:
Bibliographic Details
Published in:Journal of nursing regulation 2016-10, Vol.7 (3), p.4-10
Main Authors: Lemermeyer, Gillian, Sadesky, Greg
Format: Article
Language:English
Subjects:
Citations: Items that this one cites
Items that cite this one
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:The principles of online games—known as gamification—were used to develop a means both to educate registered nurses in jurisprudence and to assess their competence in this knowledge. As a requirement for registration with the College and Association of Registered Nurses of Alberta (CARNA), the method also needed to be psychometrically defensible. An innovative module that educates applicants in nursing jurisprudence and assesses competence for registration in an engaging way is described. Although gamification has been used in many educational applications to improve outcomes and increase engagement, the researchers could find no examples of it being used in a psychometrically defensible assessment. Initial results from pilot testing indicate that the module delivers a valid assessment of jurisprudence knowledge and participant engagement with the content. An implication of this project for nursing regulation is a philosophical repositioning of self-regulation to a more relational perspective.
ISSN:2155-8256
2155-8264
DOI:10.1016/S2155-8256(16)32314-6