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Studying the effectiveness of multi-user immersive environments for collaborative evaluation tasks

Massively Multiuser On-line Learning (MMOL) Platforms, often called “virtual learning worlds”, constitute a still unexplored context for communication-enhanced learning, where synchronous communication skills in an explicit social setting enhance the potential of effective collaboration. In this pap...

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Bibliographic Details
Published in:Computers and education 2012-12, Vol.59 (4), p.1361-1376
Main Authors: Lorenzo, Carlos-Miguel, Ángel Sicilia, Miguel, Sánchez, Salvador
Format: Article
Language:English
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Summary:Massively Multiuser On-line Learning (MMOL) Platforms, often called “virtual learning worlds”, constitute a still unexplored context for communication-enhanced learning, where synchronous communication skills in an explicit social setting enhance the potential of effective collaboration. In this paper, we report on an experimental study of collaborative evaluation in an MMOL setting with 21 graduate students enrolled in university courses in technology-mediated teaching and learning. This study was carried out using a prototype of a 3D MMOL platform built around an interactive space called “MadriPolis”. This space was used to recreate an adequate scenario for a collaborative experience about Learning Object evaluation using the mainstream Learning Object Review Instrument (LORI), which is based on a Convergent Participation Model (CPM). The same experience was carried out using a conventional LCMS (Learning Content Management System) platform with the aim of contrasting the outcomes and interaction patterns in the two settings. This study makes use of Social Network Analysis (SNA) measures to describe the interactions between tutors and learners. By dwelling on the advantages of immersive environments, SNA indexes revealed that these interactions were rather dense and that student participation was rather broad-based in the case of the MMOL. The results suggest that MMOL platforms could be used in collaborative evaluation tasks as a means to enhance both tutor interaction patterns and the strength of the group's relationship. ► We compare the use of MMOL platforms (virtual learning worlds) vs. LCMS in collaborative evaluation tasks. ► The collaborative evaluation is a Learning Object evaluation using LORI and Convergent Participation Model. ► The study makes use of Social Network Analysis to describe the interactions between tutors and learners. ► Density and centrality measures improve when we use MMOL platform. ► MMOL platform will enhance both tutor interaction patterns and the strength of the group's relationship.
ISSN:0360-1315
1873-782X
DOI:10.1016/j.compedu.2012.06.002