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The role of virtual reality in rehabilitation of patients with Parkinson's disease: Literature Review and Research Agenda
Parkinson's disease (PD) is the second most common neurodegenerative disorder. The disease is progressive in nature, and there is no cure to this day. Virtual reality (VR), exergaming or serious games are implemented in the therapeutic processes and are considered a beneficial rehabilitation ap...
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Published in: | IFAC-PapersOnLine 2022-01, Vol.55 (39), p.135-140 |
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Main Authors: | , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | Parkinson's disease (PD) is the second most common neurodegenerative disorder. The disease is progressive in nature, and there is no cure to this day. Virtual reality (VR), exergaming or serious games are implemented in the therapeutic processes and are considered a beneficial rehabilitation approach. In this study, we reviewed the scientific literature on the effects of the implementation of virtual reality in rehabilitating patients with Parkinson's disease. The search was conducted through two databases, PubMed, and Scopus. The following keywords were used in search of titles, abstracts, and keywords of papers, in different combinations: Parkinson's disease, virtual reality, virtual reality exposure therapy, exergame, and rehabilitation. We selected nine articles for the final review. Most studies showed positive results from VR-based rehabilitation methods and better results than control groups that received traditional rehabilitation methods. However, the small sample size and lack of a follow-up period limit the usefulness of the results. |
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ISSN: | 2405-8963 2405-8963 |
DOI: | 10.1016/j.ifacol.2022.12.024 |