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3D reconstruction: Why should the accuracy always be presented in the pixel unit?
This paper analyses the error presentation of parallax-based techniques (mainly stereoscopy and structured light). They are usually presented using an absolute (mm) or a relative (%) scale. These results are hard to compare between different systems as they are system-dependent. This paper presents...
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Published in: | Image and vision computing 2016-04, Vol.48-49, p.57-60 |
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Main Authors: | , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites |
Online Access: | Get full text |
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Summary: | This paper analyses the error presentation of parallax-based techniques (mainly stereoscopy and structured light). They are usually presented using an absolute (mm) or a relative (%) scale. These results are hard to compare between different systems as they are system-dependent. This paper presents results using the pixel unit which avoids the influence of geometric parameters. Moreover it is apt at evaluating whether the system under-performs or is similar compared to theoretical accuracy. |
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ISSN: | 0262-8856 1872-8138 |
DOI: | 10.1016/j.imavis.2016.02.002 |