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Query complexity of approximate equilibria in anonymous games
We study the computation of Nash equilibria of anonymous games, via algorithms that use adaptive queries to a game's payoff function. We show that exact equilibria cannot be found via query-efficient algorithms, and exhibit a two-strategy, 3-player anonymous game whose exact equilibria require...
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Published in: | Journal of computer and system sciences 2017-12, Vol.90, p.80-98 |
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Main Authors: | , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | We study the computation of Nash equilibria of anonymous games, via algorithms that use adaptive queries to a game's payoff function. We show that exact equilibria cannot be found via query-efficient algorithms, and exhibit a two-strategy, 3-player anonymous game whose exact equilibria require irrational numbers. We obtain positive results for known sub-classes of anonymous games. Our main result is a new randomized query-efficient algorithm for approximate equilibria of two-strategy anonymous games that improves on the running time of previous algorithms. It is the first to obtain an inverse polynomial approximation in poly-time, and yields an efficient polynomial-time approximation scheme.
•We study equilibrium computation of multi-player anonymous games.•We extend and develop the general theory of query-efficiency of multi-player games.•We obtain improved computational efficiency, as well as query efficiency.•Our main result leads to a new polynomial-time approximation scheme.•We exhibit an anonymous game whose exact equilibria require irrational numbers. |
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ISSN: | 0022-0000 1090-2724 |
DOI: | 10.1016/j.jcss.2017.07.002 |