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A contour tracing and coding algorithm for generating 2D contour codes from 3D classified objects
In 3D image data sets generated by voxel-based classification, each voxel is marked with a specific class label. Voxels of the same class label can form 3D objects of extremely complex shape. Interactively drawn regions are usually represented by their 2D region borders. In order to combine automati...
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Published in: | Pattern recognition 2007-04, Vol.40 (4), p.1294-1306 |
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Main Author: | |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | In 3D image data sets generated by voxel-based classification, each voxel is marked with a specific class label. Voxels of the same class label can form 3D objects of extremely complex shape. Interactively drawn regions are usually represented by their 2D region borders. In order to combine automatically classified with interactively drawn regions, a contour tracing and coding algorithm for generating optimized 2D contours from 3D classified objects is presented. A special conversion algorithm allows a chain or a crack code representation. An application to medical images shows the method's necessity and usefulness in dealing with highly complex regions. |
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ISSN: | 0031-3203 1873-5142 |
DOI: | 10.1016/j.patcog.2006.09.003 |