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Texture representation based on pattern map
We propose a pixel-pattern-based texture feature (PPBTF) which is insensitive to variance of illumination. A gray scale image is transformed into a pattern map where edges and lines (bars) to be used for characterizing the texture information are classified by pattern matching. Based on the pattern...
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Published in: | Signal processing 2004-03, Vol.84 (3), p.589-599 |
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Main Authors: | , , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | We propose a pixel-pattern-based texture feature (PPBTF) which is insensitive to variance of illumination. A gray scale image is transformed into a pattern map where edges and lines (bars) to be used for characterizing the texture information are classified by pattern matching. Based on the pattern map, a feature vector is comprised of the numbers of the pixels belonging to each pattern. We use the image basis functions obtained by principal component analysis as the templates for pattern matching. The characteristics of the feature is comprehensively analyzed through an application to texture image segmentation. Comparisons with multichannel filtering methods show that PPBTF feature is quite time saving and free of the influence of illumination. |
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ISSN: | 0165-1684 1872-7557 |
DOI: | 10.1016/j.sigpro.2003.11.021 |