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Facilitating effective digital game-based learning behaviors and learning performances of students based on a collaborative knowledge construction strategy

Researchers have recognized the potential of educational computer games in improving students' learning engagement and outcomes; however, facilitating effective learning behaviors during the gaming process remains an important and challenging issue. In this paper, a collaborative knowledge cons...

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Published in:Interactive learning environments 2018-01, Vol.26 (1), p.118-134
Main Authors: Sung, Han-Yu, Hwang, Gwo-Jen
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Language:English
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cited_by cdi_FETCH-LOGICAL-c360t-9fca9bdcad01f6ff479ff24a74e66a69d679100ab5066252ea8006757a379c9a3
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container_title Interactive learning environments
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creator Sung, Han-Yu
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description Researchers have recognized the potential of educational computer games in improving students' learning engagement and outcomes; however, facilitating effective learning behaviors during the gaming process remains an important and challenging issue. In this paper, a collaborative knowledge construction strategy was incorporated into an educational computer game to facilitate students' knowledge sharing and organizing during the game-based learning process. An experiment was conducted to examine the students' learning behavioral patterns, group efficacy, and problem-solving awareness. The experimental results revealed that the proposed approach improved the students' learning achievements and awareness of problem-solving. Moreover, from the analysis of the students' behavior sequences, it was found that, with the collaborative knowledge construction mechanism, the students revealed significantly more aggressive learning behavioral patterns, such as "comparing and observing the learning targets" and "seeking clues and answers" during the gaming process. This implies that integrating the collaborative knowledge construction mechanism into the gaming process has great potential for helping students effectively learn and organize knowledge as well as fostering their awareness of applying the acquired knowledge to dealing with problems.
doi_str_mv 10.1080/10494820.2017.1283334
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source ERIC; Taylor and Francis Social Sciences and Humanities Collection
subjects Behavior
Behavior Patterns
behavioral patterns
Coding
Collaboration
Computer & video games
Computer Games
Cooperative Learning
digital game-based learning
Education
Educational Games
Educational Technology
Elementary School Students
Foreign Countries
Game Based Learning
Game theory
Grade 6
Group Dynamics
Knowledge
Knowledge acquisition
Knowledge construction mechanism
Knowledge Level
Learning
Learning Processes
Likert Scales
Natural Sciences
online discussion
Pretests Posttests
Problem Solving
Questionnaires
Regression (Statistics)
repertory grid
Science Instruction
Self Efficacy
Student Behavior
Students
Teaching Methods
Technology Uses in Education
title Facilitating effective digital game-based learning behaviors and learning performances of students based on a collaborative knowledge construction strategy
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