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Combining point context and dynamic time warping for online gesture recognition
Previous gesture recognition methods usually focused on recognizing gestures after the entire gesture sequences were obtained. However, in many practical applications, a system has to identify gestures before they end to give instant feedback. We present an online gesture recognition approach that c...
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Published in: | Journal of electronic imaging 2017-05, Vol.26 (3), p.033023-033023 |
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Main Authors: | , |
Format: | Article |
Language: | English |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | Previous gesture recognition methods usually focused on recognizing gestures after the entire gesture sequences were obtained. However, in many practical applications, a system has to identify gestures before they end to give instant feedback. We present an online gesture recognition approach that can realize early recognition of unfinished gestures with low latency. First, a curvature buffer-based point context (CBPC) descriptor is proposed to extract the shape feature of a gesture trajectory. The CBPC descriptor is a complete descriptor with a simple computation, and thus has its superiority in online scenarios. Then, we introduce an online windowed dynamic time warping algorithm to realize online matching between the ongoing gesture and the template gestures. In the algorithm, computational complexity is effectively decreased by adding a sliding window to the accumulative distance matrix. Lastly, the experiments are conducted on the Australian sign language data set and the Kinect hand gesture (KHG) data set. Results show that the proposed method outperforms other state-of-the-art methods especially when gesture information is incomplete. |
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ISSN: | 1017-9909 1560-229X |
DOI: | 10.1117/1.JEI.26.3.033023 |