Loading…

It's Not Whether You Win or Lose, It's How You Play the Game? The Role of Process and Outcome in Experience Consumption

Many firms attempt to enhance experience consumption by facilitating the consumption outcome (i.e., the end state achieved, such as the final score of a basketball game) and the consumption process (i.e., the course through which the end is achieved, such as how the game is played). The authors prop...

Full description

Saved in:
Bibliographic Details
Published in:Journal of marketing research 2012-12, Vol.49 (6), p.954-966
Main Authors: YANG, XIAOJING, MAO, HUIFANG, PERACCHIO, LAURA A.
Format: Article
Language:English
Subjects:
Citations: Items that this one cites
Items that cite this one
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
cited_by cdi_FETCH-LOGICAL-c319t-e015c9fcedcedd1a5b32e138bd0b75c868a7bbf25d346b78a59ea5d7a5ac71773
cites cdi_FETCH-LOGICAL-c319t-e015c9fcedcedd1a5b32e138bd0b75c868a7bbf25d346b78a59ea5d7a5ac71773
container_end_page 966
container_issue 6
container_start_page 954
container_title Journal of marketing research
container_volume 49
creator YANG, XIAOJING
MAO, HUIFANG
PERACCHIO, LAURA A.
description Many firms attempt to enhance experience consumption by facilitating the consumption outcome (i.e., the end state achieved, such as the final score of a basketball game) and the consumption process (i.e., the course through which the end is achieved, such as how the game is played). The authors propose that the roles of outcome and process in the evaluation of experience consumption are dependent not only on consumers' role in the experience (participant vs. spectator) but also on their self-construal (independent vs. interdependent). As a spectator (e.g., watching a game), independents' (vs. interdependents') experience consumption evaluations are more likely to be influenced by outcome, while interdependent (vs. independent) consumers are more likely to be affected by process. The reverse is true when consumers assume the role of a participant in the experience (e.g., playing a game). The authors' theorizing is supported across three studies.
doi_str_mv 10.1509/jmr.10.0083
format article
fullrecord <record><control><sourceid>jstor_cross</sourceid><recordid>TN_cdi_crossref_primary_10_1509_jmr_10_0083</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><jstor_id>41714480</jstor_id><sourcerecordid>41714480</sourcerecordid><originalsourceid>FETCH-LOGICAL-c319t-e015c9fcedcedd1a5b32e138bd0b75c868a7bbf25d346b78a59ea5d7a5ac71773</originalsourceid><addsrcrecordid>eNo9kMFLwzAUh4MoOKcnz8K7edDOpGmW9iQy5jYYbshkeCpp-so61mYkGXP_vdkmPh68D97H7_Aj5J7RHhM0e1k3theY0pRfkA4TiYwky_gl6VAax1GccHlNbpxb0zCMyg7ZT_yjgw_jYblCv0IL32YHy7oFY2FqHD7DyRib_ekz36gDBA9GqsFXWAT6NBsEU8HcGo3OgWpLmO28Ng1CyBn-bNHW2GqEgWndrtn62rS35KpSG4d3f7dLvt6Hi8E4ms5Gk8HbNNKcZT5CyoTOKo1l2JIpUfAYGU-LkhZS6LSfKlkUVSxKnvQLmSqRoRKlVEJpyaTkXfJ0ztXWOGexyre2bpQ95Izmx87y0NmRj50F--Fsr5039l9NmGRJklL-C7mIaUU</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype></control><display><type>article</type><title>It's Not Whether You Win or Lose, It's How You Play the Game? The Role of Process and Outcome in Experience Consumption</title><source>EBSCOhost Business Source Ultimate</source><source>Nexis Advance UK</source><source>JSTOR Archival Journals and Primary Sources Collection</source><source>SAGE:Jisc Collections:SAGE Journals Read and Publish 2023-2024:2025 extension (reading list)</source><creator>YANG, XIAOJING ; MAO, HUIFANG ; PERACCHIO, LAURA A.</creator><creatorcontrib>YANG, XIAOJING ; MAO, HUIFANG ; PERACCHIO, LAURA A.</creatorcontrib><description>Many firms attempt to enhance experience consumption by facilitating the consumption outcome (i.e., the end state achieved, such as the final score of a basketball game) and the consumption process (i.e., the course through which the end is achieved, such as how the game is played). The authors propose that the roles of outcome and process in the evaluation of experience consumption are dependent not only on consumers' role in the experience (participant vs. spectator) but also on their self-construal (independent vs. interdependent). As a spectator (e.g., watching a game), independents' (vs. interdependents') experience consumption evaluations are more likely to be influenced by outcome, while interdependent (vs. independent) consumers are more likely to be affected by process. The reverse is true when consumers assume the role of a participant in the experience (e.g., playing a game). The authors' theorizing is supported across three studies.</description><identifier>ISSN: 0022-2437</identifier><identifier>EISSN: 1547-7193</identifier><identifier>DOI: 10.1509/jmr.10.0083</identifier><language>eng</language><publisher>American Marketing Association</publisher><subject>Consumer research ; Economic competition ; Games ; Literary tropes ; Marketing ; Observational research ; Perceptual experiences ; Personality psychology ; Singing ; Social psychology</subject><ispartof>Journal of marketing research, 2012-12, Vol.49 (6), p.954-966</ispartof><rights>Copyright © 2012, American Marketing Association</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c319t-e015c9fcedcedd1a5b32e138bd0b75c868a7bbf25d346b78a59ea5d7a5ac71773</citedby><cites>FETCH-LOGICAL-c319t-e015c9fcedcedd1a5b32e138bd0b75c868a7bbf25d346b78a59ea5d7a5ac71773</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://www.jstor.org/stable/pdf/41714480$$EPDF$$P50$$Gjstor$$H</linktopdf><linktohtml>$$Uhttps://www.jstor.org/stable/41714480$$EHTML$$P50$$Gjstor$$H</linktohtml></links><search><creatorcontrib>YANG, XIAOJING</creatorcontrib><creatorcontrib>MAO, HUIFANG</creatorcontrib><creatorcontrib>PERACCHIO, LAURA A.</creatorcontrib><title>It's Not Whether You Win or Lose, It's How You Play the Game? The Role of Process and Outcome in Experience Consumption</title><title>Journal of marketing research</title><description>Many firms attempt to enhance experience consumption by facilitating the consumption outcome (i.e., the end state achieved, such as the final score of a basketball game) and the consumption process (i.e., the course through which the end is achieved, such as how the game is played). The authors propose that the roles of outcome and process in the evaluation of experience consumption are dependent not only on consumers' role in the experience (participant vs. spectator) but also on their self-construal (independent vs. interdependent). As a spectator (e.g., watching a game), independents' (vs. interdependents') experience consumption evaluations are more likely to be influenced by outcome, while interdependent (vs. independent) consumers are more likely to be affected by process. The reverse is true when consumers assume the role of a participant in the experience (e.g., playing a game). The authors' theorizing is supported across three studies.</description><subject>Consumer research</subject><subject>Economic competition</subject><subject>Games</subject><subject>Literary tropes</subject><subject>Marketing</subject><subject>Observational research</subject><subject>Perceptual experiences</subject><subject>Personality psychology</subject><subject>Singing</subject><subject>Social psychology</subject><issn>0022-2437</issn><issn>1547-7193</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2012</creationdate><recordtype>article</recordtype><recordid>eNo9kMFLwzAUh4MoOKcnz8K7edDOpGmW9iQy5jYYbshkeCpp-so61mYkGXP_vdkmPh68D97H7_Aj5J7RHhM0e1k3theY0pRfkA4TiYwky_gl6VAax1GccHlNbpxb0zCMyg7ZT_yjgw_jYblCv0IL32YHy7oFY2FqHD7DyRib_ekz36gDBA9GqsFXWAT6NBsEU8HcGo3OgWpLmO28Ng1CyBn-bNHW2GqEgWndrtn62rS35KpSG4d3f7dLvt6Hi8E4ms5Gk8HbNNKcZT5CyoTOKo1l2JIpUfAYGU-LkhZS6LSfKlkUVSxKnvQLmSqRoRKlVEJpyaTkXfJ0ztXWOGexyre2bpQ95Izmx87y0NmRj50F--Fsr5039l9NmGRJklL-C7mIaUU</recordid><startdate>20121201</startdate><enddate>20121201</enddate><creator>YANG, XIAOJING</creator><creator>MAO, HUIFANG</creator><creator>PERACCHIO, LAURA A.</creator><general>American Marketing Association</general><scope>AAYXX</scope><scope>CITATION</scope></search><sort><creationdate>20121201</creationdate><title>It's Not Whether You Win or Lose, It's How You Play the Game? The Role of Process and Outcome in Experience Consumption</title><author>YANG, XIAOJING ; MAO, HUIFANG ; PERACCHIO, LAURA A.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c319t-e015c9fcedcedd1a5b32e138bd0b75c868a7bbf25d346b78a59ea5d7a5ac71773</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2012</creationdate><topic>Consumer research</topic><topic>Economic competition</topic><topic>Games</topic><topic>Literary tropes</topic><topic>Marketing</topic><topic>Observational research</topic><topic>Perceptual experiences</topic><topic>Personality psychology</topic><topic>Singing</topic><topic>Social psychology</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>YANG, XIAOJING</creatorcontrib><creatorcontrib>MAO, HUIFANG</creatorcontrib><creatorcontrib>PERACCHIO, LAURA A.</creatorcontrib><collection>CrossRef</collection><jtitle>Journal of marketing research</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>YANG, XIAOJING</au><au>MAO, HUIFANG</au><au>PERACCHIO, LAURA A.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>It's Not Whether You Win or Lose, It's How You Play the Game? The Role of Process and Outcome in Experience Consumption</atitle><jtitle>Journal of marketing research</jtitle><date>2012-12-01</date><risdate>2012</risdate><volume>49</volume><issue>6</issue><spage>954</spage><epage>966</epage><pages>954-966</pages><issn>0022-2437</issn><eissn>1547-7193</eissn><abstract>Many firms attempt to enhance experience consumption by facilitating the consumption outcome (i.e., the end state achieved, such as the final score of a basketball game) and the consumption process (i.e., the course through which the end is achieved, such as how the game is played). The authors propose that the roles of outcome and process in the evaluation of experience consumption are dependent not only on consumers' role in the experience (participant vs. spectator) but also on their self-construal (independent vs. interdependent). As a spectator (e.g., watching a game), independents' (vs. interdependents') experience consumption evaluations are more likely to be influenced by outcome, while interdependent (vs. independent) consumers are more likely to be affected by process. The reverse is true when consumers assume the role of a participant in the experience (e.g., playing a game). The authors' theorizing is supported across three studies.</abstract><pub>American Marketing Association</pub><doi>10.1509/jmr.10.0083</doi><tpages>13</tpages><oa>free_for_read</oa></addata></record>
fulltext fulltext
identifier ISSN: 0022-2437
ispartof Journal of marketing research, 2012-12, Vol.49 (6), p.954-966
issn 0022-2437
1547-7193
language eng
recordid cdi_crossref_primary_10_1509_jmr_10_0083
source EBSCOhost Business Source Ultimate; Nexis Advance UK; JSTOR Archival Journals and Primary Sources Collection; SAGE:Jisc Collections:SAGE Journals Read and Publish 2023-2024:2025 extension (reading list)
subjects Consumer research
Economic competition
Games
Literary tropes
Marketing
Observational research
Perceptual experiences
Personality psychology
Singing
Social psychology
title It's Not Whether You Win or Lose, It's How You Play the Game? The Role of Process and Outcome in Experience Consumption
url http://sfxeu10.hosted.exlibrisgroup.com/loughborough?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-03-09T20%3A17%3A22IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-jstor_cross&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=It's%20Not%20Whether%20You%20Win%20or%20Lose,%20It's%20How%20You%20Play%20the%20Game?%20The%20Role%20of%20Process%20and%20Outcome%20in%20Experience%20Consumption&rft.jtitle=Journal%20of%20marketing%20research&rft.au=YANG,%20XIAOJING&rft.date=2012-12-01&rft.volume=49&rft.issue=6&rft.spage=954&rft.epage=966&rft.pages=954-966&rft.issn=0022-2437&rft.eissn=1547-7193&rft_id=info:doi/10.1509/jmr.10.0083&rft_dat=%3Cjstor_cross%3E41714480%3C/jstor_cross%3E%3Cgrp_id%3Ecdi_FETCH-LOGICAL-c319t-e015c9fcedcedd1a5b32e138bd0b75c868a7bbf25d346b78a59ea5d7a5ac71773%3C/grp_id%3E%3Coa%3E%3C/oa%3E%3Curl%3E%3C/url%3E&rft_id=info:oai/&rft_id=info:pmid/&rft_jstor_id=41714480&rfr_iscdi=true