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Wavelet-denoising on hardware devices with Perfect Reconstruction, low latency and adaptive thresholding
•We introduce a wavelet adaptive-denoising architecture for real-time 1D-systems.•The Perfect Reconstruction of the wavelet transform is satisfied.•It includes five blocks: dwt, idwt, median, thresholding and delay.•The adaptive threshold is based on a real-time sorting process.•The quantization err...
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Published in: | Computers & electrical engineering 2013-05, Vol.39 (4), p.1300-1311 |
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container_title | Computers & electrical engineering |
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creator | Ballesteros L, Dora M. Moreno A, Juan M. |
description | •We introduce a wavelet adaptive-denoising architecture for real-time 1D-systems.•The Perfect Reconstruction of the wavelet transform is satisfied.•It includes five blocks: dwt, idwt, median, thresholding and delay.•The adaptive threshold is based on a real-time sorting process.•The quantization error, delay and latency are better than in related works.
This paper introduces a wavelet denoising architecture with adaptive thresholding for real-time 1D-systems and without the use of external memories for storing input data or wavelet coefficients. The Discrete Wavelet Transform (DWT) is executed sample-by-sample by a polyphase scheme of the biorthogonal base 5/3. Since the weights of the filters are represented by integer terms and the quantization error is quasi-zero, the principle of Perfect Reconstruction is satisfied. The adaptive threshold is based on a real-time sorting process which calculates the median of the detail coefficients. Simulations are presented to measure the delay, latency, quantization error and hardware cost. A comparison with related works is also provided in order to show the strengths of the current proposal. The good trade-off among reconstruction error, latency, delay and hardware cost permits to use the proposed architecture in a wide variety of signals that require good fidelity and prompt response. |
doi_str_mv | 10.1016/j.compeleceng.2013.03.005 |
format | article |
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This paper introduces a wavelet denoising architecture with adaptive thresholding for real-time 1D-systems and without the use of external memories for storing input data or wavelet coefficients. The Discrete Wavelet Transform (DWT) is executed sample-by-sample by a polyphase scheme of the biorthogonal base 5/3. Since the weights of the filters are represented by integer terms and the quantization error is quasi-zero, the principle of Perfect Reconstruction is satisfied. The adaptive threshold is based on a real-time sorting process which calculates the median of the detail coefficients. Simulations are presented to measure the delay, latency, quantization error and hardware cost. A comparison with related works is also provided in order to show the strengths of the current proposal. The good trade-off among reconstruction error, latency, delay and hardware cost permits to use the proposed architecture in a wide variety of signals that require good fidelity and prompt response.</description><identifier>ISSN: 0045-7906</identifier><identifier>EISSN: 1879-0755</identifier><identifier>DOI: 10.1016/j.compeleceng.2013.03.005</identifier><language>eng</language><publisher>Elsevier Ltd</publisher><subject>Architecture ; Architecture (computers) ; Computer simulation ; Delay ; Enginyeria electrònica ; Hardware ; Matemàtiques i estadística ; Ondetes (Matemàtica) ; Permissible error ; Quantization ; Reconstruction ; Wavelet ; Wavelets (Mathematics) ; Àrees temàtiques de la UPC</subject><ispartof>Computers & electrical engineering, 2013-05, Vol.39 (4), p.1300-1311</ispartof><rights>2013 Elsevier Ltd</rights><rights>Attribution-NonCommercial-NoDerivs 3.0 Spain info:eu-repo/semantics/openAccess <a href="http://creativecommons.org/licenses/by-nc-nd/3.0/es/">http://creativecommons.org/licenses/by-nc-nd/3.0/es/</a></rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c429t-18213c546a5982495cdfbfffe116580c317f2750ef07c29e7aa57144b966f84c3</citedby><cites>FETCH-LOGICAL-c429t-18213c546a5982495cdfbfffe116580c317f2750ef07c29e7aa57144b966f84c3</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>230,314,780,784,885,27924,27925</link.rule.ids></links><search><creatorcontrib>Ballesteros L, Dora M.</creatorcontrib><creatorcontrib>Moreno A, Juan M.</creatorcontrib><title>Wavelet-denoising on hardware devices with Perfect Reconstruction, low latency and adaptive thresholding</title><title>Computers & electrical engineering</title><description>•We introduce a wavelet adaptive-denoising architecture for real-time 1D-systems.•The Perfect Reconstruction of the wavelet transform is satisfied.•It includes five blocks: dwt, idwt, median, thresholding and delay.•The adaptive threshold is based on a real-time sorting process.•The quantization error, delay and latency are better than in related works.
This paper introduces a wavelet denoising architecture with adaptive thresholding for real-time 1D-systems and without the use of external memories for storing input data or wavelet coefficients. The Discrete Wavelet Transform (DWT) is executed sample-by-sample by a polyphase scheme of the biorthogonal base 5/3. Since the weights of the filters are represented by integer terms and the quantization error is quasi-zero, the principle of Perfect Reconstruction is satisfied. The adaptive threshold is based on a real-time sorting process which calculates the median of the detail coefficients. Simulations are presented to measure the delay, latency, quantization error and hardware cost. A comparison with related works is also provided in order to show the strengths of the current proposal. The good trade-off among reconstruction error, latency, delay and hardware cost permits to use the proposed architecture in a wide variety of signals that require good fidelity and prompt response.</description><subject>Architecture</subject><subject>Architecture (computers)</subject><subject>Computer simulation</subject><subject>Delay</subject><subject>Enginyeria electrònica</subject><subject>Hardware</subject><subject>Matemàtiques i estadística</subject><subject>Ondetes (Matemàtica)</subject><subject>Permissible error</subject><subject>Quantization</subject><subject>Reconstruction</subject><subject>Wavelet</subject><subject>Wavelets (Mathematics)</subject><subject>Àrees temàtiques de la UPC</subject><issn>0045-7906</issn><issn>1879-0755</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2013</creationdate><recordtype>article</recordtype><recordid>eNqNkV-LUzEQxYMoWFe_Q3zzwdtNcvPn5lGKrsLCiig-hmwy2Ztym9Qkbdlvb0oX9E1hQhiY32HmHITeUrKmhMrr7drl3R4WcJAe1ozQcU16EfEMreik9ECUEM_RihAuBqWJfIle1bolvZd0WqH5pz12ug0eUo41pgecE55t8SdbAHs4RgcVn2Kb8VcoAVzD38DlVFs5uBZzeo-XfMKLbZDcI7bJY-vtvsUj4DYXqHNefJd9jV4Eu1R48_RfoR-fPn7ffB5u726-bD7cDo4z3QY6MTo6waUVemJcC-fDfQgBKJViIm6kKjAlCASiHNOgrBWKcn6vpQwTd-MVohddVw_OlO5LcbaZbOOf5vwYUcwwqiQbO_PuwuxL_nWA2swuVgfLYhPkQzVU0JFzLtn079F-haZKyPOoftqk5FoLBLMvcWfLo6HEnMMzW_NXeOYcniG9iOjs5sJCt-oYoZjqYjcYfOxXNONz_A-V33c6qao</recordid><startdate>201305</startdate><enddate>201305</enddate><creator>Ballesteros L, Dora M.</creator><creator>Moreno A, Juan M.</creator><general>Elsevier Ltd</general><scope>AAYXX</scope><scope>CITATION</scope><scope>7SC</scope><scope>7SP</scope><scope>7TB</scope><scope>8FD</scope><scope>FR3</scope><scope>JQ2</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope><scope>XX2</scope></search><sort><creationdate>201305</creationdate><title>Wavelet-denoising on hardware devices with Perfect Reconstruction, low latency and adaptive thresholding</title><author>Ballesteros L, Dora M. ; Moreno A, Juan M.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c429t-18213c546a5982495cdfbfffe116580c317f2750ef07c29e7aa57144b966f84c3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2013</creationdate><topic>Architecture</topic><topic>Architecture (computers)</topic><topic>Computer simulation</topic><topic>Delay</topic><topic>Enginyeria electrònica</topic><topic>Hardware</topic><topic>Matemàtiques i estadística</topic><topic>Ondetes (Matemàtica)</topic><topic>Permissible error</topic><topic>Quantization</topic><topic>Reconstruction</topic><topic>Wavelet</topic><topic>Wavelets (Mathematics)</topic><topic>Àrees temàtiques de la UPC</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Ballesteros L, Dora M.</creatorcontrib><creatorcontrib>Moreno A, Juan M.</creatorcontrib><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Electronics & Communications Abstracts</collection><collection>Mechanical & Transportation Engineering Abstracts</collection><collection>Technology Research Database</collection><collection>Engineering Research Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><collection>Recercat</collection><jtitle>Computers & electrical engineering</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Ballesteros L, Dora M.</au><au>Moreno A, Juan M.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Wavelet-denoising on hardware devices with Perfect Reconstruction, low latency and adaptive thresholding</atitle><jtitle>Computers & electrical engineering</jtitle><date>2013-05</date><risdate>2013</risdate><volume>39</volume><issue>4</issue><spage>1300</spage><epage>1311</epage><pages>1300-1311</pages><issn>0045-7906</issn><eissn>1879-0755</eissn><abstract>•We introduce a wavelet adaptive-denoising architecture for real-time 1D-systems.•The Perfect Reconstruction of the wavelet transform is satisfied.•It includes five blocks: dwt, idwt, median, thresholding and delay.•The adaptive threshold is based on a real-time sorting process.•The quantization error, delay and latency are better than in related works.
This paper introduces a wavelet denoising architecture with adaptive thresholding for real-time 1D-systems and without the use of external memories for storing input data or wavelet coefficients. The Discrete Wavelet Transform (DWT) is executed sample-by-sample by a polyphase scheme of the biorthogonal base 5/3. Since the weights of the filters are represented by integer terms and the quantization error is quasi-zero, the principle of Perfect Reconstruction is satisfied. The adaptive threshold is based on a real-time sorting process which calculates the median of the detail coefficients. Simulations are presented to measure the delay, latency, quantization error and hardware cost. A comparison with related works is also provided in order to show the strengths of the current proposal. The good trade-off among reconstruction error, latency, delay and hardware cost permits to use the proposed architecture in a wide variety of signals that require good fidelity and prompt response.</abstract><pub>Elsevier Ltd</pub><doi>10.1016/j.compeleceng.2013.03.005</doi><tpages>12</tpages><oa>free_for_read</oa></addata></record> |
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subjects | Architecture Architecture (computers) Computer simulation Delay Enginyeria electrònica Hardware Matemàtiques i estadística Ondetes (Matemàtica) Permissible error Quantization Reconstruction Wavelet Wavelets (Mathematics) Àrees temàtiques de la UPC |
title | Wavelet-denoising on hardware devices with Perfect Reconstruction, low latency and adaptive thresholding |
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