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On the Communication Discussion of Two Distributed Population-game Approaches for Optimization Purposes
© . This manuscript version is made available under the CC-BY-NC-ND 4.0 license http://creativecommons.org/licenses/by-nc-nd/4.0/ Population games have become a powerful tool for solving resource-allocation problems in a distributed manner, and for the design of non-centralized optimization-based co...
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Main Authors: | , , |
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Format: | Conference Proceeding |
Language: | English |
Subjects: | |
Citations: | Items that this one cites |
Online Access: | Get full text |
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Summary: | © . This manuscript version is made available under the CC-BY-NC-ND 4.0 license http://creativecommons.org/licenses/by-nc-nd/4.0/
Population games have become a powerful tool for solving resource-allocation problems in a distributed manner, and for the design of non-centralized optimization-based controllers. The aim of this paper is to illustrate the advantages of two recently introduced population-game approaches in comparison to other classical optimization methods. More specifically, the discussion is mainly devoted to the communication requirements. Finally, an illustrative example shows with more detail the advantages highlighted throughout the comparative discussion, i.e., fewer communications links are required for resource allocation problems, and there is not need of additional computation stages to solve the problem in a distributed manner.
Peer Reviewed |
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ISSN: | 2405-8963 2405-8963 |
DOI: | 10.1016/j.ifacol.2017.08.1988 |