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Pairing virtual reality with dynamic posturography serves to differentiate between patients experiencing visual vertigo
To determine if increased visual dependence can be quantified through its impact on automatic postural responses, we have measured the combined effect on the latencies and magnitudes of postural response kinematics of transient optic flow in the pitch plane with platform rotations and translations....
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Published in: | Journal of neuroengineering and rehabilitation 2007-07, Vol.4 (1), p.24-24, Article 24 |
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description | To determine if increased visual dependence can be quantified through its impact on automatic postural responses, we have measured the combined effect on the latencies and magnitudes of postural response kinematics of transient optic flow in the pitch plane with platform rotations and translations.
Six healthy (29-31 yrs) and 4 visually sensitive (27-57 yrs) subjects stood on a platform rotated (6 deg of dorsiflexion at 30 deg/sec) or translated (5 cm at 5 deg/sec) for 200 msec. Subjects either had eyes closed or viewed an immersive, stereo, wide field of view virtual environment (scene) moved in upward pitch for a 200 msec period for three 30 sec trials at 5 velocities. RMS values and peak velocities of head, trunk, and head with respect to trunk were calculated. EMG responses of 6 trunk and lower limb muscles were collected and latencies and magnitudes of responses determined.
No effect of visual velocity was observed in EMG response latencies and magnitudes. Healthy subjects exhibited significant effects (p < 0.05) of visual field velocity on peak angular velocities of the head. Head and trunk velocities and RMS values of visually sensitive subjects were significantly larger than healthy subjects (p < 0.05), but their responses were not modulated by visual field velocity. When examined individually, patients with no history of vestibular disorder demonstrated exceedingly large head velocities; patients with a history of vestibular disorder exhibited head velocities that fell within the bandwidth of healthy subjects.
Differentiation of postural kinematics in visually sensitive subjects when exposed to the combined perturbations suggests that virtual reality technology could be useful for differential diagnosis and specifically designed interventions for individuals whose chief complaint is sensitivity to visual motion. |
doi_str_mv | 10.1186/1743-0003-4-24 |
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Six healthy (29-31 yrs) and 4 visually sensitive (27-57 yrs) subjects stood on a platform rotated (6 deg of dorsiflexion at 30 deg/sec) or translated (5 cm at 5 deg/sec) for 200 msec. Subjects either had eyes closed or viewed an immersive, stereo, wide field of view virtual environment (scene) moved in upward pitch for a 200 msec period for three 30 sec trials at 5 velocities. RMS values and peak velocities of head, trunk, and head with respect to trunk were calculated. EMG responses of 6 trunk and lower limb muscles were collected and latencies and magnitudes of responses determined.
No effect of visual velocity was observed in EMG response latencies and magnitudes. Healthy subjects exhibited significant effects (p < 0.05) of visual field velocity on peak angular velocities of the head. Head and trunk velocities and RMS values of visually sensitive subjects were significantly larger than healthy subjects (p < 0.05), but their responses were not modulated by visual field velocity. When examined individually, patients with no history of vestibular disorder demonstrated exceedingly large head velocities; patients with a history of vestibular disorder exhibited head velocities that fell within the bandwidth of healthy subjects.
Differentiation of postural kinematics in visually sensitive subjects when exposed to the combined perturbations suggests that virtual reality technology could be useful for differential diagnosis and specifically designed interventions for individuals whose chief complaint is sensitivity to visual motion.</description><identifier>ISSN: 1743-0003</identifier><identifier>EISSN: 1743-0003</identifier><identifier>DOI: 10.1186/1743-0003-4-24</identifier><identifier>PMID: 17620142</identifier><language>eng</language><publisher>England: BioMed Central Ltd</publisher><subject>Adult ; Biomechanical Phenomena ; Care and treatment ; Case-Control Studies ; Diagnosis ; Electromyography ; Humans ; Influence ; Middle Aged ; Postural Balance ; Posture ; Reaction Time ; Vertigo ; Vertigo - diagnosis ; Vertigo - physiopathology ; Virtual reality ; Visual Perception</subject><ispartof>Journal of neuroengineering and rehabilitation, 2007-07, Vol.4 (1), p.24-24, Article 24</ispartof><rights>COPYRIGHT 2007 BioMed Central Ltd.</rights><rights>Copyright © 2007 Keshner et al; licensee BioMed Central Ltd. 2007 Keshner et al; licensee BioMed Central Ltd.</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-b582t-b7de5f0726a1c9322800e9cfe8c4bb813123128b9c4a36025bda4ec5d175a10c3</citedby><cites>FETCH-LOGICAL-b582t-b7de5f0726a1c9322800e9cfe8c4bb813123128b9c4a36025bda4ec5d175a10c3</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC1948002/pdf/$$EPDF$$P50$$Gpubmedcentral$$Hfree_for_read</linktopdf><linktohtml>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC1948002/$$EHTML$$P50$$Gpubmedcentral$$Hfree_for_read</linktohtml><link.rule.ids>230,314,725,778,782,883,27911,27912,53778,53780</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/17620142$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><creatorcontrib>Keshner, Emily A</creatorcontrib><creatorcontrib>Streepey, Jefferson</creatorcontrib><creatorcontrib>Dhaher, Yasin</creatorcontrib><creatorcontrib>Hain, Timothy</creatorcontrib><title>Pairing virtual reality with dynamic posturography serves to differentiate between patients experiencing visual vertigo</title><title>Journal of neuroengineering and rehabilitation</title><addtitle>J Neuroeng Rehabil</addtitle><description>To determine if increased visual dependence can be quantified through its impact on automatic postural responses, we have measured the combined effect on the latencies and magnitudes of postural response kinematics of transient optic flow in the pitch plane with platform rotations and translations.
Six healthy (29-31 yrs) and 4 visually sensitive (27-57 yrs) subjects stood on a platform rotated (6 deg of dorsiflexion at 30 deg/sec) or translated (5 cm at 5 deg/sec) for 200 msec. Subjects either had eyes closed or viewed an immersive, stereo, wide field of view virtual environment (scene) moved in upward pitch for a 200 msec period for three 30 sec trials at 5 velocities. RMS values and peak velocities of head, trunk, and head with respect to trunk were calculated. EMG responses of 6 trunk and lower limb muscles were collected and latencies and magnitudes of responses determined.
No effect of visual velocity was observed in EMG response latencies and magnitudes. Healthy subjects exhibited significant effects (p < 0.05) of visual field velocity on peak angular velocities of the head. Head and trunk velocities and RMS values of visually sensitive subjects were significantly larger than healthy subjects (p < 0.05), but their responses were not modulated by visual field velocity. When examined individually, patients with no history of vestibular disorder demonstrated exceedingly large head velocities; patients with a history of vestibular disorder exhibited head velocities that fell within the bandwidth of healthy subjects.
Differentiation of postural kinematics in visually sensitive subjects when exposed to the combined perturbations suggests that virtual reality technology could be useful for differential diagnosis and specifically designed interventions for individuals whose chief complaint is sensitivity to visual motion.</description><subject>Adult</subject><subject>Biomechanical Phenomena</subject><subject>Care and treatment</subject><subject>Case-Control Studies</subject><subject>Diagnosis</subject><subject>Electromyography</subject><subject>Humans</subject><subject>Influence</subject><subject>Middle Aged</subject><subject>Postural Balance</subject><subject>Posture</subject><subject>Reaction Time</subject><subject>Vertigo</subject><subject>Vertigo - diagnosis</subject><subject>Vertigo - physiopathology</subject><subject>Virtual reality</subject><subject>Visual Perception</subject><issn>1743-0003</issn><issn>1743-0003</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2007</creationdate><recordtype>article</recordtype><sourceid>DOA</sourceid><recordid>eNqFkk1v1DAQhiMEoqVw5Yhy4pbizyS-IK0qoJUqwQHO1sQZZ11l42B7d7v_Hm931XaFELIlj8fjx-_MuCjeU3JJaVt_oo3gFSGEV6Ji4kVx_uh4-cw-K97EeJcNQaR4XZzRpmaECnZebH-AC24ayo0LaQ1jGRBGl3bl1qVl2e8mWDlTzj6mdfBDgHm5KyOGDcYy-bJ31mLAKTlIWHaYtohTOUNy2RdLvJ8xZNMcHoh7_gZDcoN_W7yyMEZ8d1wvil9fv_y8uq5uv3-7uVrcVp1sWaq6pkdpScNqoEZxxlpCUBmLrRFd11JOWZ5tp4wAXhMmux4EGtnTRgIlhl8UNwdu7-FOz8GtIOy0B6cfHD4MGrIgM6JmAowErngjjSBgVIOqU61tbCNt3mTW5wNrXncr7E3OMcB4Aj09mdxSD36jqRJZN8uAxQHQOf8PwOmJ8Su9b6LeN1GLLDEzPh5FBP97jTHplYsGxxEm9Ouo65bWSkn630Cq6poronLg5SFwgFwFN1mf3zZ59Jh77ye0LvsXtG4kF5TSpwsm-BgD2scMKNH7X_m35g_PC_cUfvyG_A_THOET</recordid><startdate>20070709</startdate><enddate>20070709</enddate><creator>Keshner, Emily A</creator><creator>Streepey, Jefferson</creator><creator>Dhaher, Yasin</creator><creator>Hain, Timothy</creator><general>BioMed Central Ltd</general><general>BioMed Central</general><general>BMC</general><scope>CGR</scope><scope>CUY</scope><scope>CVF</scope><scope>ECM</scope><scope>EIF</scope><scope>NPM</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7TK</scope><scope>7X8</scope><scope>5PM</scope><scope>DOA</scope></search><sort><creationdate>20070709</creationdate><title>Pairing virtual reality with dynamic posturography serves to differentiate between patients experiencing visual vertigo</title><author>Keshner, Emily A ; Streepey, Jefferson ; Dhaher, Yasin ; Hain, Timothy</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-b582t-b7de5f0726a1c9322800e9cfe8c4bb813123128b9c4a36025bda4ec5d175a10c3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2007</creationdate><topic>Adult</topic><topic>Biomechanical Phenomena</topic><topic>Care and treatment</topic><topic>Case-Control Studies</topic><topic>Diagnosis</topic><topic>Electromyography</topic><topic>Humans</topic><topic>Influence</topic><topic>Middle Aged</topic><topic>Postural Balance</topic><topic>Posture</topic><topic>Reaction Time</topic><topic>Vertigo</topic><topic>Vertigo - diagnosis</topic><topic>Vertigo - physiopathology</topic><topic>Virtual reality</topic><topic>Visual Perception</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Keshner, Emily A</creatorcontrib><creatorcontrib>Streepey, Jefferson</creatorcontrib><creatorcontrib>Dhaher, Yasin</creatorcontrib><creatorcontrib>Hain, Timothy</creatorcontrib><collection>Medline</collection><collection>MEDLINE</collection><collection>MEDLINE (Ovid)</collection><collection>MEDLINE</collection><collection>MEDLINE</collection><collection>PubMed</collection><collection>CrossRef</collection><collection>Neurosciences Abstracts</collection><collection>MEDLINE - Academic</collection><collection>PubMed Central (Full Participant titles)</collection><collection>DOAJ: Directory of Open Access Journals</collection><jtitle>Journal of neuroengineering and rehabilitation</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Keshner, Emily A</au><au>Streepey, Jefferson</au><au>Dhaher, Yasin</au><au>Hain, Timothy</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Pairing virtual reality with dynamic posturography serves to differentiate between patients experiencing visual vertigo</atitle><jtitle>Journal of neuroengineering and rehabilitation</jtitle><addtitle>J Neuroeng Rehabil</addtitle><date>2007-07-09</date><risdate>2007</risdate><volume>4</volume><issue>1</issue><spage>24</spage><epage>24</epage><pages>24-24</pages><artnum>24</artnum><issn>1743-0003</issn><eissn>1743-0003</eissn><abstract>To determine if increased visual dependence can be quantified through its impact on automatic postural responses, we have measured the combined effect on the latencies and magnitudes of postural response kinematics of transient optic flow in the pitch plane with platform rotations and translations.
Six healthy (29-31 yrs) and 4 visually sensitive (27-57 yrs) subjects stood on a platform rotated (6 deg of dorsiflexion at 30 deg/sec) or translated (5 cm at 5 deg/sec) for 200 msec. Subjects either had eyes closed or viewed an immersive, stereo, wide field of view virtual environment (scene) moved in upward pitch for a 200 msec period for three 30 sec trials at 5 velocities. RMS values and peak velocities of head, trunk, and head with respect to trunk were calculated. EMG responses of 6 trunk and lower limb muscles were collected and latencies and magnitudes of responses determined.
No effect of visual velocity was observed in EMG response latencies and magnitudes. Healthy subjects exhibited significant effects (p < 0.05) of visual field velocity on peak angular velocities of the head. Head and trunk velocities and RMS values of visually sensitive subjects were significantly larger than healthy subjects (p < 0.05), but their responses were not modulated by visual field velocity. When examined individually, patients with no history of vestibular disorder demonstrated exceedingly large head velocities; patients with a history of vestibular disorder exhibited head velocities that fell within the bandwidth of healthy subjects.
Differentiation of postural kinematics in visually sensitive subjects when exposed to the combined perturbations suggests that virtual reality technology could be useful for differential diagnosis and specifically designed interventions for individuals whose chief complaint is sensitivity to visual motion.</abstract><cop>England</cop><pub>BioMed Central Ltd</pub><pmid>17620142</pmid><doi>10.1186/1743-0003-4-24</doi><tpages>1</tpages><oa>free_for_read</oa></addata></record> |
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subjects | Adult Biomechanical Phenomena Care and treatment Case-Control Studies Diagnosis Electromyography Humans Influence Middle Aged Postural Balance Posture Reaction Time Vertigo Vertigo - diagnosis Vertigo - physiopathology Virtual reality Visual Perception |
title | Pairing virtual reality with dynamic posturography serves to differentiate between patients experiencing visual vertigo |
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