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Game-based learning with role-playing elements using RPG Maker MZ

In this work, the influence of the introduction of role-playing game elements, such as the customization of the avatar and an adaptive level of difficulty, is studied to configure a game experience more adapted to the needs of the students. The student’s point of view on these elements are also pres...

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Bibliographic Details
Published in:Modelling in science education and learning 2023-01, Vol.16 (1), p.55-65
Main Authors: Herrero Debón, Alicia, Roselló Ferragud, Dolors, Moll López, Santiago E., Moraño Fernández, José A., Sánchez Ruiz, Luis Manuel, Sánchez López, Sara, Vega Fleitas, Erika, Moraño Ataz, Marta, Núñez Pérez, Adolfo
Format: Article
Language:English
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Summary:In this work, the influence of the introduction of role-playing game elements, such as the customization of the avatar and an adaptive level of difficulty, is studied to configure a game experience more adapted to the needs of the students. The student’s point of view on these elements are also presented.
ISSN:1988-3145
1988-3145
DOI:10.4995/msel.2023.18975