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Game-based learning with role-playing elements using RPG Maker MZ
In this work, the influence of the introduction of role-playing game elements, such as the customization of the avatar and an adaptive level of difficulty, is studied to configure a game experience more adapted to the needs of the students. The student’s point of view on these elements are also pres...
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Published in: | Modelling in science education and learning 2023-01, Vol.16 (1), p.55-65 |
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Main Authors: | , , , , , , , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites |
Online Access: | Get full text |
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Summary: | In this work, the influence of the introduction of role-playing game elements, such as the customization of the avatar and an adaptive level of difficulty, is studied to configure a game experience more adapted to the needs of the students. The student’s point of view on these elements are also presented. |
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ISSN: | 1988-3145 1988-3145 |
DOI: | 10.4995/msel.2023.18975 |