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User experience (UX) in libraries: let’s get physical (and digital)
The application of user experience (UX) in libraries seems to have become really popular in recent years. More and more examples of UX library projects that have resulted in service developments and improvements, or which have had a positive impact on student experience, appear to be surfacing. UX i...
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Published in: | Insights the UKSG journal 2016-11, Vol.29 (3), p.224-227 |
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Main Author: | |
Format: | Article |
Language: | English |
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Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | The application of user experience (UX) in libraries seems to have become really popular in recent years. More and more examples of UX library projects that have resulted in service developments and improvements, or which have had a positive impact on student experience, appear to be surfacing. UX in libraries involves a suite of techniques based around first understanding and then improving the experience that users have when using libraries. One of the fundamental principles of UX is that it uses ethnographic methods to achieve this. Ethnography in libraries in itself is not particularly new and there exists a wealth of excellent and interesting case studies, largely from the US, of highly successful applications of ethnographic and anthropological library studies. UX can extend to every touchpoint which the library creates where the user or community connects with the library's human or material resources, both physically or virtually. |
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ISSN: | 2048-7754 2048-7754 |
DOI: | 10.1629/uksg.317 |