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Model-driven development of augmented reality-based editors for domain specific languages

Designing visual models to describe and conceptualize objects and systems requires abstraction skills and a predisposition for visual interactions. Readily available modeling tools rely on the users’ logical-mathematical and visual-spatial abilities to support modeling design. However, they fall sho...

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Bibliographic Details
Published in:Interaction design & architecture(s) 2020-06 (45), p.246-263
Main Authors: Ruiz-Rube, Iván, Baena-Pérez, Rubén, Mota, José Miguel, Arnedillo-Sánchez, Inmaculada
Format: Article
Language:English
Online Access:Get full text
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Description
Summary:Designing visual models to describe and conceptualize objects and systems requires abstraction skills and a predisposition for visual interactions. Readily available modeling tools rely on the users’ logical-mathematical and visual-spatial abilities to support modeling design. However, they fall short of mechanisms to tap into the users’ bodily-kinesthetic abilities. This research presents a model-driven framework to automatically develop visual editors to work with Domain Specific Languages in tangible interaction environments. The framework is illustrated through the development of an editor of entity-relationship models supported by augmented reality. The editor usability evaluation indicates good acceptance by users as well as potential to support alternative interactions and to learn database concepts.
ISSN:2283-2998
2283-2998
DOI:10.55612/s-5002-045-011