Loading…

Imitation System of Humanoid Robots and Its Applications

In this paper, we propose an imitation system that imitates human motions in videos to plan robot actions that are similar to human motions, with the aim of the complicated whole-body action planning of humanoid robots. Additionally, we created an interaction system that will enable basic human-robo...

Full description

Saved in:
Bibliographic Details
Published in:IEEE open journal of circuits and systems 2023, Vol.4, p.15-24
Main Authors: Zhan, Ze-Feng, Huang, Han-Pang
Format: Article
Language:English
Subjects:
Citations: Items that this one cites
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
cited_by
cites cdi_FETCH-LOGICAL-c356t-8077bf73bc52b37595e6636100aa365e8f048e246550e5dc7fc873f4f1f16e023
container_end_page 24
container_issue
container_start_page 15
container_title IEEE open journal of circuits and systems
container_volume 4
creator Zhan, Ze-Feng
Huang, Han-Pang
description In this paper, we propose an imitation system that imitates human motions in videos to plan robot actions that are similar to human motions, with the aim of the complicated whole-body action planning of humanoid robots. Additionally, we created an interaction system that will enable basic human-robot interaction for our humanoid robot. To obtain the 3D coordinates of the key points on the human body, we used the 3D pose estimation model. The key points were then transformed into various trajectory files needed by the robot to complete the motion, using the mapping method proposed in this research, which refers to the control strategy and stability of the robot. In addition, we proposed some post-processing methods to post-process the trajectories. In the interaction system, we created a speech and vision system so that the robot could detect human gestures or postures and converse with people. It also has a music rhythm recognition system developed by seniors that enables the robot to dance to the beats of the song. Finally, through this system, we completed several human-robot interaction scenarios, which proved the convenience, and effectiveness of motion planning with an imitation system, and the completeness of the interaction system.
doi_str_mv 10.1109/OJCAS.2022.3231097
format article
fullrecord <record><control><sourceid>proquest_doaj_</sourceid><recordid>TN_cdi_doaj_primary_oai_doaj_org_article_7a1204f08bb04ceaa80a09e9bd79a661</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>9996134</ieee_id><doaj_id>oai_doaj_org_article_7a1204f08bb04ceaa80a09e9bd79a661</doaj_id><sourcerecordid>2781841815</sourcerecordid><originalsourceid>FETCH-LOGICAL-c356t-8077bf73bc52b37595e6636100aa365e8f048e246550e5dc7fc873f4f1f16e023</originalsourceid><addsrcrecordid>eNpNUMtKw0AUDaJgqf0B3QRcp955zyxLURspFKyuh8lkRlKaTMyki_69aVOKq3M5nMflJMkjgjlCoF42H8vFdo4B4znBZGDETTLBnNIMYcxu_933ySzGHQBghhDCYpLIvK5601ehSbfH2Ls6DT5dHWrThKpMP0MR-piapkzzARdtu6_sWR0fkjtv9tHNLjhNvt9ev5arbL15z5eLdWYJ430mQYjCC1JYhgsimGKOc8IRgDGEMyc9UOkw5YyBY6UV3kpBPPXII-4Ak2mSj7llMDvddlVtuqMOptJnInQ_2nR9ZfdOC4MwUA-yKIBaZ4wEA8qpohTKcI6GrOcxq-3C78HFXu_CoWuG9zUWEkmKJGKDCo8q24UYO-evrQj0aXB9HlyfBteXwQfT02iqnHNXg1JqqKXkDz7qeYk</addsrcrecordid><sourcetype>Open Website</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>2781841815</pqid></control><display><type>article</type><title>Imitation System of Humanoid Robots and Its Applications</title><source>IEEE Xplore Open Access Journals</source><creator>Zhan, Ze-Feng ; Huang, Han-Pang</creator><creatorcontrib>Zhan, Ze-Feng ; Huang, Han-Pang</creatorcontrib><description>In this paper, we propose an imitation system that imitates human motions in videos to plan robot actions that are similar to human motions, with the aim of the complicated whole-body action planning of humanoid robots. Additionally, we created an interaction system that will enable basic human-robot interaction for our humanoid robot. To obtain the 3D coordinates of the key points on the human body, we used the 3D pose estimation model. The key points were then transformed into various trajectory files needed by the robot to complete the motion, using the mapping method proposed in this research, which refers to the control strategy and stability of the robot. In addition, we proposed some post-processing methods to post-process the trajectories. In the interaction system, we created a speech and vision system so that the robot could detect human gestures or postures and converse with people. It also has a music rhythm recognition system developed by seniors that enables the robot to dance to the beats of the song. Finally, through this system, we completed several human-robot interaction scenarios, which proved the convenience, and effectiveness of motion planning with an imitation system, and the completeness of the interaction system.</description><identifier>ISSN: 2644-1225</identifier><identifier>EISSN: 2644-1225</identifier><identifier>DOI: 10.1109/OJCAS.2022.3231097</identifier><identifier>CODEN: IOJCC3</identifier><language>eng</language><publisher>New York: IEEE</publisher><subject>3D pose estimation ; Human engineering ; human-robot interaction ; Humanoid ; Humanoid robot ; Humanoid robots ; imitation system ; Legged locomotion ; MediaPipe ; motion database ; Motion planning ; Pose estimation ; Robot dynamics ; Robot kinematics ; Robots ; Skeleton ; Three dimensional models ; Three-dimensional displays ; Trajectories ; Trajectory ; Vision systems</subject><ispartof>IEEE open journal of circuits and systems, 2023, Vol.4, p.15-24</ispartof><rights>Copyright The Institute of Electrical and Electronics Engineers, Inc. (IEEE) 2023</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><cites>FETCH-LOGICAL-c356t-8077bf73bc52b37595e6636100aa365e8f048e246550e5dc7fc873f4f1f16e023</cites><orcidid>0000-0001-8885-055X ; 0000-0003-4910-8031</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/9996134$$EHTML$$P50$$Gieee$$Hfree_for_read</linktohtml><link.rule.ids>314,777,781,4010,27614,27904,27905,27906,54914</link.rule.ids></links><search><creatorcontrib>Zhan, Ze-Feng</creatorcontrib><creatorcontrib>Huang, Han-Pang</creatorcontrib><title>Imitation System of Humanoid Robots and Its Applications</title><title>IEEE open journal of circuits and systems</title><addtitle>OJCAS</addtitle><description>In this paper, we propose an imitation system that imitates human motions in videos to plan robot actions that are similar to human motions, with the aim of the complicated whole-body action planning of humanoid robots. Additionally, we created an interaction system that will enable basic human-robot interaction for our humanoid robot. To obtain the 3D coordinates of the key points on the human body, we used the 3D pose estimation model. The key points were then transformed into various trajectory files needed by the robot to complete the motion, using the mapping method proposed in this research, which refers to the control strategy and stability of the robot. In addition, we proposed some post-processing methods to post-process the trajectories. In the interaction system, we created a speech and vision system so that the robot could detect human gestures or postures and converse with people. It also has a music rhythm recognition system developed by seniors that enables the robot to dance to the beats of the song. Finally, through this system, we completed several human-robot interaction scenarios, which proved the convenience, and effectiveness of motion planning with an imitation system, and the completeness of the interaction system.</description><subject>3D pose estimation</subject><subject>Human engineering</subject><subject>human-robot interaction</subject><subject>Humanoid</subject><subject>Humanoid robot</subject><subject>Humanoid robots</subject><subject>imitation system</subject><subject>Legged locomotion</subject><subject>MediaPipe</subject><subject>motion database</subject><subject>Motion planning</subject><subject>Pose estimation</subject><subject>Robot dynamics</subject><subject>Robot kinematics</subject><subject>Robots</subject><subject>Skeleton</subject><subject>Three dimensional models</subject><subject>Three-dimensional displays</subject><subject>Trajectories</subject><subject>Trajectory</subject><subject>Vision systems</subject><issn>2644-1225</issn><issn>2644-1225</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2023</creationdate><recordtype>article</recordtype><sourceid>ESBDL</sourceid><sourceid>DOA</sourceid><recordid>eNpNUMtKw0AUDaJgqf0B3QRcp955zyxLURspFKyuh8lkRlKaTMyki_69aVOKq3M5nMflJMkjgjlCoF42H8vFdo4B4znBZGDETTLBnNIMYcxu_933ySzGHQBghhDCYpLIvK5601ehSbfH2Ls6DT5dHWrThKpMP0MR-piapkzzARdtu6_sWR0fkjtv9tHNLjhNvt9ev5arbL15z5eLdWYJ430mQYjCC1JYhgsimGKOc8IRgDGEMyc9UOkw5YyBY6UV3kpBPPXII-4Ak2mSj7llMDvddlVtuqMOptJnInQ_2nR9ZfdOC4MwUA-yKIBaZ4wEA8qpohTKcI6GrOcxq-3C78HFXu_CoWuG9zUWEkmKJGKDCo8q24UYO-evrQj0aXB9HlyfBteXwQfT02iqnHNXg1JqqKXkDz7qeYk</recordid><startdate>2023</startdate><enddate>2023</enddate><creator>Zhan, Ze-Feng</creator><creator>Huang, Han-Pang</creator><general>IEEE</general><general>The Institute of Electrical and Electronics Engineers, Inc. (IEEE)</general><scope>97E</scope><scope>ESBDL</scope><scope>RIA</scope><scope>RIE</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7SP</scope><scope>8FD</scope><scope>L7M</scope><scope>DOA</scope><orcidid>https://orcid.org/0000-0001-8885-055X</orcidid><orcidid>https://orcid.org/0000-0003-4910-8031</orcidid></search><sort><creationdate>2023</creationdate><title>Imitation System of Humanoid Robots and Its Applications</title><author>Zhan, Ze-Feng ; Huang, Han-Pang</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c356t-8077bf73bc52b37595e6636100aa365e8f048e246550e5dc7fc873f4f1f16e023</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2023</creationdate><topic>3D pose estimation</topic><topic>Human engineering</topic><topic>human-robot interaction</topic><topic>Humanoid</topic><topic>Humanoid robot</topic><topic>Humanoid robots</topic><topic>imitation system</topic><topic>Legged locomotion</topic><topic>MediaPipe</topic><topic>motion database</topic><topic>Motion planning</topic><topic>Pose estimation</topic><topic>Robot dynamics</topic><topic>Robot kinematics</topic><topic>Robots</topic><topic>Skeleton</topic><topic>Three dimensional models</topic><topic>Three-dimensional displays</topic><topic>Trajectories</topic><topic>Trajectory</topic><topic>Vision systems</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Zhan, Ze-Feng</creatorcontrib><creatorcontrib>Huang, Han-Pang</creatorcontrib><collection>IEEE All-Society Periodicals Package (ASPP) 2005-present</collection><collection>IEEE Xplore Open Access Journals</collection><collection>IEEE All-Society Periodicals Package (ASPP) 1998–Present</collection><collection>IEEE Electronic Library (IEL)</collection><collection>CrossRef</collection><collection>Electronics &amp; Communications Abstracts</collection><collection>Technology Research Database</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>DOAJ Directory of Open Access Journals</collection><jtitle>IEEE open journal of circuits and systems</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Zhan, Ze-Feng</au><au>Huang, Han-Pang</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Imitation System of Humanoid Robots and Its Applications</atitle><jtitle>IEEE open journal of circuits and systems</jtitle><stitle>OJCAS</stitle><date>2023</date><risdate>2023</risdate><volume>4</volume><spage>15</spage><epage>24</epage><pages>15-24</pages><issn>2644-1225</issn><eissn>2644-1225</eissn><coden>IOJCC3</coden><abstract>In this paper, we propose an imitation system that imitates human motions in videos to plan robot actions that are similar to human motions, with the aim of the complicated whole-body action planning of humanoid robots. Additionally, we created an interaction system that will enable basic human-robot interaction for our humanoid robot. To obtain the 3D coordinates of the key points on the human body, we used the 3D pose estimation model. The key points were then transformed into various trajectory files needed by the robot to complete the motion, using the mapping method proposed in this research, which refers to the control strategy and stability of the robot. In addition, we proposed some post-processing methods to post-process the trajectories. In the interaction system, we created a speech and vision system so that the robot could detect human gestures or postures and converse with people. It also has a music rhythm recognition system developed by seniors that enables the robot to dance to the beats of the song. Finally, through this system, we completed several human-robot interaction scenarios, which proved the convenience, and effectiveness of motion planning with an imitation system, and the completeness of the interaction system.</abstract><cop>New York</cop><pub>IEEE</pub><doi>10.1109/OJCAS.2022.3231097</doi><tpages>10</tpages><orcidid>https://orcid.org/0000-0001-8885-055X</orcidid><orcidid>https://orcid.org/0000-0003-4910-8031</orcidid><oa>free_for_read</oa></addata></record>
fulltext fulltext
identifier ISSN: 2644-1225
ispartof IEEE open journal of circuits and systems, 2023, Vol.4, p.15-24
issn 2644-1225
2644-1225
language eng
recordid cdi_doaj_primary_oai_doaj_org_article_7a1204f08bb04ceaa80a09e9bd79a661
source IEEE Xplore Open Access Journals
subjects 3D pose estimation
Human engineering
human-robot interaction
Humanoid
Humanoid robot
Humanoid robots
imitation system
Legged locomotion
MediaPipe
motion database
Motion planning
Pose estimation
Robot dynamics
Robot kinematics
Robots
Skeleton
Three dimensional models
Three-dimensional displays
Trajectories
Trajectory
Vision systems
title Imitation System of Humanoid Robots and Its Applications
url http://sfxeu10.hosted.exlibrisgroup.com/loughborough?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-18T21%3A11%3A52IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_doaj_&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Imitation%20System%20of%20Humanoid%20Robots%20and%20Its%20Applications&rft.jtitle=IEEE%20open%20journal%20of%20circuits%20and%20systems&rft.au=Zhan,%20Ze-Feng&rft.date=2023&rft.volume=4&rft.spage=15&rft.epage=24&rft.pages=15-24&rft.issn=2644-1225&rft.eissn=2644-1225&rft.coden=IOJCC3&rft_id=info:doi/10.1109/OJCAS.2022.3231097&rft_dat=%3Cproquest_doaj_%3E2781841815%3C/proquest_doaj_%3E%3Cgrp_id%3Ecdi_FETCH-LOGICAL-c356t-8077bf73bc52b37595e6636100aa365e8f048e246550e5dc7fc873f4f1f16e023%3C/grp_id%3E%3Coa%3E%3C/oa%3E%3Curl%3E%3C/url%3E&rft_id=info:oai/&rft_pqid=2781841815&rft_id=info:pmid/&rft_ieee_id=9996134&rfr_iscdi=true