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Comparison of Effectiveness of Audio and VR Distraction Techniques in Managing Pediatric Dental Patients
In order to manage pediatric dental patients, this study set out to assess the effectiveness of two distraction techniques: audio and virtual reality (VR) with tell, show, and do technique (TSD). Forty-five children aged 6-10 years were selected for the present randomized control trial. They were sp...
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Published in: | Journal of pharmacy & bioallied science 2024-02, Vol.16 (Suppl 1), p.S504-S506 |
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creator | Shams, Saleh A Reddy, Arjun Vaghela, Lilavanti L Jain, Meena Naik, Harshit Krishnan, Pratibha |
description | In order to manage pediatric dental patients, this study set out to assess the effectiveness of two distraction techniques: audio and virtual reality (VR) with tell, show, and do technique (TSD).
Forty-five children aged 6-10 years were selected for the present randomized control trial. They were split into three groups at random. Group 1 control group: tell-show-do, Group 2: audio distraction, and Group 3: VR distraction. Both pretreatment and postoperative anxiety levels were measured by modified Venham's anxiety rating scale (MVARS).
In each of the three groups, there was a statistically significant difference between the child's pre- and post-treatment anxiety levels. VR distraction group experienced the greatest reduction in anxiety.
All three methods were similarly successful at lowering anxiety while virtual reality distraction outperformed compared to other techniques. |
doi_str_mv | 10.4103/jpbs.jpbs_831_23 |
format | article |
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Forty-five children aged 6-10 years were selected for the present randomized control trial. They were split into three groups at random. Group 1 control group: tell-show-do, Group 2: audio distraction, and Group 3: VR distraction. Both pretreatment and postoperative anxiety levels were measured by modified Venham's anxiety rating scale (MVARS).
In each of the three groups, there was a statistically significant difference between the child's pre- and post-treatment anxiety levels. VR distraction group experienced the greatest reduction in anxiety.
All three methods were similarly successful at lowering anxiety while virtual reality distraction outperformed compared to other techniques.</description><identifier>ISSN: 0976-4879</identifier><identifier>EISSN: 0975-7406</identifier><identifier>DOI: 10.4103/jpbs.jpbs_831_23</identifier><identifier>PMID: 38595406</identifier><language>eng</language><publisher>India: Medknow Publications and Media Pvt. Ltd</publisher><subject>Analysis ; Anxiety ; behavior management ; Computer applications ; distraction ; Medical research ; Medicine, Experimental ; Methods ; Original ; Patients ; Pediatrics ; Statistical analysis ; Virtual reality</subject><ispartof>Journal of pharmacy & bioallied science, 2024-02, Vol.16 (Suppl 1), p.S504-S506</ispartof><rights>Copyright: © 2023 Journal of Pharmacy and Bioallied Sciences.</rights><rights>COPYRIGHT 2024 Medknow Publications and Media Pvt. Ltd.</rights><rights>2024. This article is published under (http://creativecommons.org/licenses/by-nc-sa/3.0/) (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.</rights><rights>Copyright: © 2023 Journal of Pharmacy and Bioallied Sciences 2023</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><cites>FETCH-LOGICAL-c539t-6177a09d45f150a4bf5b251d19577dc78b015e0de985f302ba400f25ca6d780b3</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC11001050/pdf/$$EPDF$$P50$$Gpubmedcentral$$Hfree_for_read</linktopdf><linktohtml>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC11001050/$$EHTML$$P50$$Gpubmedcentral$$Hfree_for_read</linktohtml><link.rule.ids>230,314,723,776,780,881,27903,27904,53769,53771</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/38595406$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><creatorcontrib>Shams, Saleh A</creatorcontrib><creatorcontrib>Reddy, Arjun</creatorcontrib><creatorcontrib>Vaghela, Lilavanti L</creatorcontrib><creatorcontrib>Jain, Meena</creatorcontrib><creatorcontrib>Naik, Harshit</creatorcontrib><creatorcontrib>Krishnan, Pratibha</creatorcontrib><title>Comparison of Effectiveness of Audio and VR Distraction Techniques in Managing Pediatric Dental Patients</title><title>Journal of pharmacy & bioallied science</title><addtitle>J Pharm Bioallied Sci</addtitle><description>In order to manage pediatric dental patients, this study set out to assess the effectiveness of two distraction techniques: audio and virtual reality (VR) with tell, show, and do technique (TSD).
Forty-five children aged 6-10 years were selected for the present randomized control trial. They were split into three groups at random. Group 1 control group: tell-show-do, Group 2: audio distraction, and Group 3: VR distraction. Both pretreatment and postoperative anxiety levels were measured by modified Venham's anxiety rating scale (MVARS).
In each of the three groups, there was a statistically significant difference between the child's pre- and post-treatment anxiety levels. VR distraction group experienced the greatest reduction in anxiety.
All three methods were similarly successful at lowering anxiety while virtual reality distraction outperformed compared to other techniques.</description><subject>Analysis</subject><subject>Anxiety</subject><subject>behavior management</subject><subject>Computer applications</subject><subject>distraction</subject><subject>Medical research</subject><subject>Medicine, Experimental</subject><subject>Methods</subject><subject>Original</subject><subject>Patients</subject><subject>Pediatrics</subject><subject>Statistical analysis</subject><subject>Virtual reality</subject><issn>0976-4879</issn><issn>0975-7406</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2024</creationdate><recordtype>article</recordtype><sourceid>DOA</sourceid><recordid>eNp9Uk1vEzEQXSEQrUrvnNBKXLgkjNfrtX1CUVqgUhEVKlytWX8kjjZ2sDeV-u9xklIahLAlezTz5tnzZqrqNYFpS4C-X236PN0dSlCiGvqsOgXJ2YS30D3f292kFVyeVOc5r6AsKhtJ6MvqhAomWYGdVst5XG8w-RxDHV196ZzVo7-zwea8c8y2xscag6l_fKsvfB4TlngB31q9DP7n1ubah_oLBlz4sKhvrPE4Jq_rCxtGHOobHH2x8qvqhcMh2_OH-6z6_vHydv55cv3109V8dj3RjMpx0hHOEaRpmSMMsO0d6xtGDJGMc6O56IEwC8ZKwRyFpscWwDVMY2e4gJ6eVVcHXhNxpTbJrzHdq4he7R0xLRSm0evBKk0YFZx0vYOm5aKTTjcNK7ppjQyJKVwfDlybbb-2Rpc6Eg5HpMeR4JdqEe8UIQAEGBSGdw8MKe60GtXaZ22HAYON26woUFY-wZgs0Ld_QVdxm0LRSlFCSNtKXpr3P1TpLzApAP6gFljq9MHFXd92T6sZF4JSEKwrqOk_UGUbu_Y6But88R8lwCFBp5hzsu5RCgJqN5NqP45PZrKkvHkq4WPC7wmkvwDOd9xj</recordid><startdate>20240201</startdate><enddate>20240201</enddate><creator>Shams, Saleh A</creator><creator>Reddy, Arjun</creator><creator>Vaghela, Lilavanti L</creator><creator>Jain, Meena</creator><creator>Naik, Harshit</creator><creator>Krishnan, Pratibha</creator><general>Medknow Publications and Media Pvt. Ltd</general><general>Medknow Publications & Media Pvt. Ltd</general><general>Wolters Kluwer - Medknow</general><general>Wolters Kluwer Medknow Publications</general><scope>NPM</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>K9.</scope><scope>NAPCQ</scope><scope>7X8</scope><scope>5PM</scope><scope>DOA</scope></search><sort><creationdate>20240201</creationdate><title>Comparison of Effectiveness of Audio and VR Distraction Techniques in Managing Pediatric Dental Patients</title><author>Shams, Saleh A ; Reddy, Arjun ; Vaghela, Lilavanti L ; Jain, Meena ; Naik, Harshit ; Krishnan, Pratibha</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c539t-6177a09d45f150a4bf5b251d19577dc78b015e0de985f302ba400f25ca6d780b3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2024</creationdate><topic>Analysis</topic><topic>Anxiety</topic><topic>behavior management</topic><topic>Computer applications</topic><topic>distraction</topic><topic>Medical research</topic><topic>Medicine, Experimental</topic><topic>Methods</topic><topic>Original</topic><topic>Patients</topic><topic>Pediatrics</topic><topic>Statistical analysis</topic><topic>Virtual reality</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Shams, Saleh A</creatorcontrib><creatorcontrib>Reddy, Arjun</creatorcontrib><creatorcontrib>Vaghela, Lilavanti L</creatorcontrib><creatorcontrib>Jain, Meena</creatorcontrib><creatorcontrib>Naik, Harshit</creatorcontrib><creatorcontrib>Krishnan, Pratibha</creatorcontrib><collection>PubMed</collection><collection>CrossRef</collection><collection>ProQuest Health & Medical Complete (Alumni)</collection><collection>Nursing & Allied Health Premium</collection><collection>MEDLINE - Academic</collection><collection>PubMed Central (Full Participant titles)</collection><collection>DOAJ Directory of Open Access Journals</collection><jtitle>Journal of pharmacy & bioallied science</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Shams, Saleh A</au><au>Reddy, Arjun</au><au>Vaghela, Lilavanti L</au><au>Jain, Meena</au><au>Naik, Harshit</au><au>Krishnan, Pratibha</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Comparison of Effectiveness of Audio and VR Distraction Techniques in Managing Pediatric Dental Patients</atitle><jtitle>Journal of pharmacy & bioallied science</jtitle><addtitle>J Pharm Bioallied Sci</addtitle><date>2024-02-01</date><risdate>2024</risdate><volume>16</volume><issue>Suppl 1</issue><spage>S504</spage><epage>S506</epage><pages>S504-S506</pages><issn>0976-4879</issn><eissn>0975-7406</eissn><abstract>In order to manage pediatric dental patients, this study set out to assess the effectiveness of two distraction techniques: audio and virtual reality (VR) with tell, show, and do technique (TSD).
Forty-five children aged 6-10 years were selected for the present randomized control trial. They were split into three groups at random. Group 1 control group: tell-show-do, Group 2: audio distraction, and Group 3: VR distraction. Both pretreatment and postoperative anxiety levels were measured by modified Venham's anxiety rating scale (MVARS).
In each of the three groups, there was a statistically significant difference between the child's pre- and post-treatment anxiety levels. VR distraction group experienced the greatest reduction in anxiety.
All three methods were similarly successful at lowering anxiety while virtual reality distraction outperformed compared to other techniques.</abstract><cop>India</cop><pub>Medknow Publications and Media Pvt. Ltd</pub><pmid>38595406</pmid><doi>10.4103/jpbs.jpbs_831_23</doi><tpages>3</tpages><oa>free_for_read</oa></addata></record> |
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subjects | Analysis Anxiety behavior management Computer applications distraction Medical research Medicine, Experimental Methods Original Patients Pediatrics Statistical analysis Virtual reality |
title | Comparison of Effectiveness of Audio and VR Distraction Techniques in Managing Pediatric Dental Patients |
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