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Distributed Computer Communications in Support of Real-Time Visual Simulations
Complex visual simulations can strain the capability of a single workstation. A mix of different workstations is often more economical than the use of a large processor for such simulations. Methods of communicating between such workstations are needed that allow the developer to spend effort on the...
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creator | Barrow, Theodore H Yurchak, John M Zyda, Michael J |
description | Complex visual simulations can strain the capability of a single workstation. A mix of different workstations is often more economical than the use of a large processor for such simulations. Methods of communicating between such workstations are needed that allow the developer to spend effort on the simulation and not on communications. Simple protocols are developed to support broadcast and direct-connect communications between workstations using TCP/IP on an Ethernet network. Comparisons are made between broadcast and direct connect protocols. Distributed systems; Visual simulation; Workstations; Theses. (mjm) |
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A mix of different workstations is often more economical than the use of a large processor for such simulations. Methods of communicating between such workstations are needed that allow the developer to spend effort on the simulation and not on communications. Simple protocols are developed to support broadcast and direct-connect communications between workstations using TCP/IP on an Ethernet network. Comparisons are made between broadcast and direct connect protocols. Distributed systems; Visual simulation; Workstations; Theses. (mjm)</description><language>eng</language><subject>COMMUNICATIONS NETWORKS ; COMPUTER COMMUNICATIONS ; Computer Systems ; DISTRIBUTION ; OPTICAL IMAGES ; PROCESSING EQUIPMENT ; RADIO BROADCASTING ; REAL TIME ; SIMULATION ; STATIONS ; THESES ; WORK</subject><creationdate>1988</creationdate><rights>Approved for public release; distribution is unlimited.</rights><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>230,780,885,27567,27568</link.rule.ids><linktorsrc>$$Uhttps://apps.dtic.mil/sti/citations/ADA199563$$EView_record_in_DTIC$$FView_record_in_$$GDTIC$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Barrow, Theodore H</creatorcontrib><creatorcontrib>Yurchak, John M</creatorcontrib><creatorcontrib>Zyda, Michael J</creatorcontrib><creatorcontrib>NAVAL POSTGRADUATE SCHOOL MONTEREY CA</creatorcontrib><title>Distributed Computer Communications in Support of Real-Time Visual Simulations</title><description>Complex visual simulations can strain the capability of a single workstation. A mix of different workstations is often more economical than the use of a large processor for such simulations. Methods of communicating between such workstations are needed that allow the developer to spend effort on the simulation and not on communications. Simple protocols are developed to support broadcast and direct-connect communications between workstations using TCP/IP on an Ethernet network. Comparisons are made between broadcast and direct connect protocols. Distributed systems; Visual simulation; Workstations; Theses. (mjm)</description><subject>COMMUNICATIONS NETWORKS</subject><subject>COMPUTER COMMUNICATIONS</subject><subject>Computer Systems</subject><subject>DISTRIBUTION</subject><subject>OPTICAL IMAGES</subject><subject>PROCESSING EQUIPMENT</subject><subject>RADIO BROADCASTING</subject><subject>REAL TIME</subject><subject>SIMULATION</subject><subject>STATIONS</subject><subject>THESES</subject><subject>WORK</subject><fulltext>true</fulltext><rsrctype>report</rsrctype><creationdate>1988</creationdate><recordtype>report</recordtype><sourceid>1RU</sourceid><recordid>eNrjZPBzySwuKcpMKi1JTVFwzs8tADKKQIzc0rzM5MSSzPy8YoXMPIXg0oKC_KIShfw0haDUxBzdkMzcVIWwzOLSxByF4Mzc0hyIUh4G1rTEnOJUXijNzSDj5hri7KGbUpKZHF9ckpmXWhLv6OJoaGlpamZsTEAaAB-wNAM</recordid><startdate>198809</startdate><enddate>198809</enddate><creator>Barrow, Theodore H</creator><creator>Yurchak, John M</creator><creator>Zyda, Michael J</creator><scope>1RU</scope><scope>BHM</scope></search><sort><creationdate>198809</creationdate><title>Distributed Computer Communications in Support of Real-Time Visual Simulations</title><author>Barrow, Theodore H ; Yurchak, John M ; Zyda, Michael J</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-dtic_stinet_ADA1995633</frbrgroupid><rsrctype>reports</rsrctype><prefilter>reports</prefilter><language>eng</language><creationdate>1988</creationdate><topic>COMMUNICATIONS NETWORKS</topic><topic>COMPUTER COMMUNICATIONS</topic><topic>Computer Systems</topic><topic>DISTRIBUTION</topic><topic>OPTICAL IMAGES</topic><topic>PROCESSING EQUIPMENT</topic><topic>RADIO BROADCASTING</topic><topic>REAL TIME</topic><topic>SIMULATION</topic><topic>STATIONS</topic><topic>THESES</topic><topic>WORK</topic><toplevel>online_resources</toplevel><creatorcontrib>Barrow, Theodore H</creatorcontrib><creatorcontrib>Yurchak, John M</creatorcontrib><creatorcontrib>Zyda, Michael J</creatorcontrib><creatorcontrib>NAVAL POSTGRADUATE SCHOOL MONTEREY CA</creatorcontrib><collection>DTIC Technical Reports</collection><collection>DTIC STINET</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Barrow, Theodore H</au><au>Yurchak, John M</au><au>Zyda, Michael J</au><aucorp>NAVAL POSTGRADUATE SCHOOL MONTEREY CA</aucorp><format>book</format><genre>unknown</genre><ristype>RPRT</ristype><btitle>Distributed Computer Communications in Support of Real-Time Visual Simulations</btitle><date>1988-09</date><risdate>1988</risdate><abstract>Complex visual simulations can strain the capability of a single workstation. A mix of different workstations is often more economical than the use of a large processor for such simulations. Methods of communicating between such workstations are needed that allow the developer to spend effort on the simulation and not on communications. Simple protocols are developed to support broadcast and direct-connect communications between workstations using TCP/IP on an Ethernet network. Comparisons are made between broadcast and direct connect protocols. Distributed systems; Visual simulation; Workstations; Theses. (mjm)</abstract><oa>free_for_read</oa></addata></record> |
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language | eng |
recordid | cdi_dtic_stinet_ADA199563 |
source | DTIC Technical Reports |
subjects | COMMUNICATIONS NETWORKS COMPUTER COMMUNICATIONS Computer Systems DISTRIBUTION OPTICAL IMAGES PROCESSING EQUIPMENT RADIO BROADCASTING REAL TIME SIMULATION STATIONS THESES WORK |
title | Distributed Computer Communications in Support of Real-Time Visual Simulations |
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