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Project-based learning and pedagogies for virtual reality-aided green building education: case study on a university course
Purpose Green building education, an important aspect of sustainability in higher education, has rapidly expanded across the world. Yet, a bespoke pedagogical model integrating the essential elements of green building knowledge into a university course is lacking. To plug this deficiency, this study...
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Published in: | International journal of sustainability in higher education 2023-06, Vol.24 (6), p.1308-1327 |
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container_issue | 6 |
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container_title | International journal of sustainability in higher education |
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creator | Hou, Huiying (Cynthia) Lai, Joseph H.K. Wu, Hao |
description | Purpose
Green building education, an important aspect of sustainability in higher education, has rapidly expanded across the world. Yet, a bespoke pedagogical model integrating the essential elements of green building knowledge into a university course is lacking. To plug this deficiency, this study aims to develop an innovative pedagogical model that incorporates four types of teaching activities, namely, lecture, virtual reality (VR)-aided site visit, physical site visit and practicum-based project.
Design/methodology/approach
Based on an extensive review of the relevant literature and course materials, a pedagogical model was constructed for application to the teaching and learning activities of a university’s hospitality and real-estate programme. Using a case study approach involving in-depth interviews with green building professionals and a workshop coupled with an online survey on building professionals, the model’s transformative effectiveness was evaluated.
Findings
The study finds that the pedagogical model was able to effectively equip students with the essential green building knowledge pertinent to the different stages of a building life cycle. Concerns about wider applications of the model, including barriers to implementation in other academic programmes and resources for updating the VR platform, were identified.
Originality/value
The VR-aided and project-based pedagogy model is novel and effective in delivering green building education. Future work, particularly expanding the VR platform to cover more green building cases, thereby allowing multiple case studies to be conducted, is recommended for illustrating further contributions and implications of the model. |
doi_str_mv | 10.1108/IJSHE-06-2022-0197 |
format | article |
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Green building education, an important aspect of sustainability in higher education, has rapidly expanded across the world. Yet, a bespoke pedagogical model integrating the essential elements of green building knowledge into a university course is lacking. To plug this deficiency, this study aims to develop an innovative pedagogical model that incorporates four types of teaching activities, namely, lecture, virtual reality (VR)-aided site visit, physical site visit and practicum-based project.
Design/methodology/approach
Based on an extensive review of the relevant literature and course materials, a pedagogical model was constructed for application to the teaching and learning activities of a university’s hospitality and real-estate programme. Using a case study approach involving in-depth interviews with green building professionals and a workshop coupled with an online survey on building professionals, the model’s transformative effectiveness was evaluated.
Findings
The study finds that the pedagogical model was able to effectively equip students with the essential green building knowledge pertinent to the different stages of a building life cycle. Concerns about wider applications of the model, including barriers to implementation in other academic programmes and resources for updating the VR platform, were identified.
Originality/value
The VR-aided and project-based pedagogy model is novel and effective in delivering green building education. Future work, particularly expanding the VR platform to cover more green building cases, thereby allowing multiple case studies to be conducted, is recommended for illustrating further contributions and implications of the model.</description><identifier>ISSN: 1467-6370</identifier><identifier>EISSN: 1467-6370</identifier><identifier>EISSN: 1758-6739</identifier><identifier>DOI: 10.1108/IJSHE-06-2022-0197</identifier><language>eng</language><publisher>Bradford: Emerald Publishing Limited</publisher><subject>Active Learning ; Architecture ; Building Design ; Case Studies ; Colleges & universities ; Computer applications ; Computer Simulation ; Curriculum Design ; Education ; Educational Environment ; Energy consumption ; Environmental Education ; Experiential Learning ; Field Trips ; Foreign Countries ; Green buildings ; Green development ; Hospitality Occupations ; Learner Engagement ; Learning ; Learning Activities ; Learning Processes ; Life cycles ; Literature reviews ; Project-based learning ; Real Estate ; Resource Materials ; Student Projects ; Sustainable Development ; Teaching ; Teaching Methods ; Technology Integration ; Universities ; Virtual reality</subject><ispartof>International journal of sustainability in higher education, 2023-06, Vol.24 (6), p.1308-1327</ispartof><rights>Emerald Publishing Limited</rights><rights>Emerald Publishing Limited.</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c383t-6daecb20aec97aa29052ead2be17985a754b36c537df8518b3f387db9a82942c3</citedby><cites>FETCH-LOGICAL-c383t-6daecb20aec97aa29052ead2be17985a754b36c537df8518b3f387db9a82942c3</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://www.proquest.com/docview/2828329288?pq-origsite=primo$$EHTML$$P50$$Gproquest$$H</linktohtml><link.rule.ids>314,780,784,21378,21394,27924,27925,33611,33877,43733,43880</link.rule.ids><backlink>$$Uhttp://eric.ed.gov/ERICWebPortal/detail?accno=EJ1382936$$DView record in ERIC$$Hfree_for_read</backlink></links><search><creatorcontrib>Hou, Huiying (Cynthia)</creatorcontrib><creatorcontrib>Lai, Joseph H.K.</creatorcontrib><creatorcontrib>Wu, Hao</creatorcontrib><title>Project-based learning and pedagogies for virtual reality-aided green building education: case study on a university course</title><title>International journal of sustainability in higher education</title><description>Purpose
Green building education, an important aspect of sustainability in higher education, has rapidly expanded across the world. Yet, a bespoke pedagogical model integrating the essential elements of green building knowledge into a university course is lacking. To plug this deficiency, this study aims to develop an innovative pedagogical model that incorporates four types of teaching activities, namely, lecture, virtual reality (VR)-aided site visit, physical site visit and practicum-based project.
Design/methodology/approach
Based on an extensive review of the relevant literature and course materials, a pedagogical model was constructed for application to the teaching and learning activities of a university’s hospitality and real-estate programme. Using a case study approach involving in-depth interviews with green building professionals and a workshop coupled with an online survey on building professionals, the model’s transformative effectiveness was evaluated.
Findings
The study finds that the pedagogical model was able to effectively equip students with the essential green building knowledge pertinent to the different stages of a building life cycle. Concerns about wider applications of the model, including barriers to implementation in other academic programmes and resources for updating the VR platform, were identified.
Originality/value
The VR-aided and project-based pedagogy model is novel and effective in delivering green building education. Future work, particularly expanding the VR platform to cover more green building cases, thereby allowing multiple case studies to be conducted, is recommended for illustrating further contributions and implications of the model.</description><subject>Active Learning</subject><subject>Architecture</subject><subject>Building Design</subject><subject>Case Studies</subject><subject>Colleges & universities</subject><subject>Computer applications</subject><subject>Computer Simulation</subject><subject>Curriculum Design</subject><subject>Education</subject><subject>Educational Environment</subject><subject>Energy consumption</subject><subject>Environmental Education</subject><subject>Experiential Learning</subject><subject>Field Trips</subject><subject>Foreign Countries</subject><subject>Green buildings</subject><subject>Green development</subject><subject>Hospitality Occupations</subject><subject>Learner Engagement</subject><subject>Learning</subject><subject>Learning Activities</subject><subject>Learning Processes</subject><subject>Life cycles</subject><subject>Literature reviews</subject><subject>Project-based learning</subject><subject>Real Estate</subject><subject>Resource Materials</subject><subject>Student Projects</subject><subject>Sustainable Development</subject><subject>Teaching</subject><subject>Teaching Methods</subject><subject>Technology Integration</subject><subject>Universities</subject><subject>Virtual reality</subject><issn>1467-6370</issn><issn>1467-6370</issn><issn>1758-6739</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2023</creationdate><recordtype>article</recordtype><sourceid>7SW</sourceid><sourceid>ALSLI</sourceid><sourceid>CJNVE</sourceid><sourceid>M0P</sourceid><recordid>eNptkd1Kw0AQhYMoWKsvIAgLXq_uT5NsvJNSbUtBQb1eJruTsiVN6m4iFF_erS2i4M3MwMx3DpxJkkvObjhn6nY2f5lOKMuoYEJQxov8KBnwUZbTTObs-Nd8mpyFsGKMp0zKQfL57NsVmo6WENCSGsE3rlkSaCzZoIVlu3QYSNV68uF810NNPELtui0FZyOx9IgNKXtX2x2HtjfQuba5IyYqktD1dkvahgDpG_eBPkSUmLb3Ac-TkwrqgBeHPkzeHiav4yldPD3OxvcLaqSSHc0soCkFi7XIAUTBUoFgRYk8L1QKeToqZWZSmdtKpVyVspIqt2UBShQjYeQwud7rbnz73mPo9Cr6N9FSCyWUFIVQKl6J_ZXxbQgeK73xbg1-qznTu5D1d8iaZXoXst6FHKGrPYTemR9gMucyesss7vlhv0YPtf1f88_j5BcSpoop</recordid><startdate>20230626</startdate><enddate>20230626</enddate><creator>Hou, Huiying (Cynthia)</creator><creator>Lai, Joseph H.K.</creator><creator>Wu, Hao</creator><general>Emerald Publishing Limited</general><general>Emerald Group Publishing Limited</general><scope>7SW</scope><scope>BJH</scope><scope>BNH</scope><scope>BNI</scope><scope>BNJ</scope><scope>BNO</scope><scope>ERI</scope><scope>PET</scope><scope>REK</scope><scope>WWN</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>0-V</scope><scope>7ST</scope><scope>7TA</scope><scope>7U6</scope><scope>7XB</scope><scope>8FD</scope><scope>AFKRA</scope><scope>ALSLI</scope><scope>AZQEC</scope><scope>BENPR</scope><scope>C1K</scope><scope>CCPQU</scope><scope>CJNVE</scope><scope>DWQXO</scope><scope>GNUQQ</scope><scope>GUQSH</scope><scope>JG9</scope><scope>M0P</scope><scope>M2O</scope><scope>MBDVC</scope><scope>PQEDU</scope><scope>PQEST</scope><scope>PQQKQ</scope><scope>PQUKI</scope><scope>Q9U</scope></search><sort><creationdate>20230626</creationdate><title>Project-based learning and pedagogies for virtual reality-aided green building education: case study on a university course</title><author>Hou, Huiying (Cynthia) ; Lai, Joseph H.K. ; Wu, Hao</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c383t-6daecb20aec97aa29052ead2be17985a754b36c537df8518b3f387db9a82942c3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2023</creationdate><topic>Active Learning</topic><topic>Architecture</topic><topic>Building Design</topic><topic>Case Studies</topic><topic>Colleges & universities</topic><topic>Computer applications</topic><topic>Computer Simulation</topic><topic>Curriculum Design</topic><topic>Education</topic><topic>Educational Environment</topic><topic>Energy consumption</topic><topic>Environmental Education</topic><topic>Experiential Learning</topic><topic>Field Trips</topic><topic>Foreign Countries</topic><topic>Green buildings</topic><topic>Green development</topic><topic>Hospitality Occupations</topic><topic>Learner Engagement</topic><topic>Learning</topic><topic>Learning Activities</topic><topic>Learning Processes</topic><topic>Life cycles</topic><topic>Literature reviews</topic><topic>Project-based learning</topic><topic>Real Estate</topic><topic>Resource Materials</topic><topic>Student Projects</topic><topic>Sustainable Development</topic><topic>Teaching</topic><topic>Teaching Methods</topic><topic>Technology Integration</topic><topic>Universities</topic><topic>Virtual reality</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Hou, Huiying (Cynthia)</creatorcontrib><creatorcontrib>Lai, Joseph H.K.</creatorcontrib><creatorcontrib>Wu, Hao</creatorcontrib><collection>ERIC</collection><collection>ERIC (Ovid)</collection><collection>ERIC</collection><collection>ERIC</collection><collection>ERIC (Legacy Platform)</collection><collection>ERIC( SilverPlatter )</collection><collection>ERIC</collection><collection>ERIC PlusText (Legacy Platform)</collection><collection>Education Resources Information Center (ERIC)</collection><collection>ERIC</collection><collection>CrossRef</collection><collection>ProQuest Social Sciences Premium Collection【Remote access available】</collection><collection>Environment Abstracts</collection><collection>Materials Business File</collection><collection>Sustainability Science Abstracts</collection><collection>ProQuest Central (purchase pre-March 2016)</collection><collection>Technology Research Database</collection><collection>ProQuest Central</collection><collection>Social Science Premium Collection (Proquest) (PQ_SDU_P3)</collection><collection>ProQuest Central Essentials</collection><collection>ProQuest Central</collection><collection>Environmental Sciences and Pollution Management</collection><collection>ProQuest One Community College</collection><collection>Education Collection (Proquest) (PQ_SDU_P3)</collection><collection>ProQuest Central</collection><collection>ProQuest Central Student</collection><collection>Research Library Prep</collection><collection>Materials Research Database</collection><collection>Education Database</collection><collection>ProQuest research library</collection><collection>Research Library (Corporate)</collection><collection>ProQuest One Education</collection><collection>ProQuest One Academic Eastern Edition (DO NOT USE)</collection><collection>ProQuest One Academic</collection><collection>ProQuest One Academic UKI Edition</collection><collection>ProQuest Central Basic</collection><jtitle>International journal of sustainability in higher education</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Hou, Huiying (Cynthia)</au><au>Lai, Joseph H.K.</au><au>Wu, Hao</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><ericid>EJ1382936</ericid><atitle>Project-based learning and pedagogies for virtual reality-aided green building education: case study on a university course</atitle><jtitle>International journal of sustainability in higher education</jtitle><date>2023-06-26</date><risdate>2023</risdate><volume>24</volume><issue>6</issue><spage>1308</spage><epage>1327</epage><pages>1308-1327</pages><issn>1467-6370</issn><eissn>1467-6370</eissn><eissn>1758-6739</eissn><abstract>Purpose
Green building education, an important aspect of sustainability in higher education, has rapidly expanded across the world. Yet, a bespoke pedagogical model integrating the essential elements of green building knowledge into a university course is lacking. To plug this deficiency, this study aims to develop an innovative pedagogical model that incorporates four types of teaching activities, namely, lecture, virtual reality (VR)-aided site visit, physical site visit and practicum-based project.
Design/methodology/approach
Based on an extensive review of the relevant literature and course materials, a pedagogical model was constructed for application to the teaching and learning activities of a university’s hospitality and real-estate programme. Using a case study approach involving in-depth interviews with green building professionals and a workshop coupled with an online survey on building professionals, the model’s transformative effectiveness was evaluated.
Findings
The study finds that the pedagogical model was able to effectively equip students with the essential green building knowledge pertinent to the different stages of a building life cycle. Concerns about wider applications of the model, including barriers to implementation in other academic programmes and resources for updating the VR platform, were identified.
Originality/value
The VR-aided and project-based pedagogy model is novel and effective in delivering green building education. Future work, particularly expanding the VR platform to cover more green building cases, thereby allowing multiple case studies to be conducted, is recommended for illustrating further contributions and implications of the model.</abstract><cop>Bradford</cop><pub>Emerald Publishing Limited</pub><doi>10.1108/IJSHE-06-2022-0197</doi><tpages>20</tpages><oa>free_for_read</oa></addata></record> |
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ispartof | International journal of sustainability in higher education, 2023-06, Vol.24 (6), p.1308-1327 |
issn | 1467-6370 1467-6370 1758-6739 |
language | eng |
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source | Education Collection (Proquest) (PQ_SDU_P3); Emerald:Jisc Collections:Emerald Subject Collections HE and FE 2024-2026:Emerald Premier (reading list); Social Science Premium Collection (Proquest) (PQ_SDU_P3); ERIC |
subjects | Active Learning Architecture Building Design Case Studies Colleges & universities Computer applications Computer Simulation Curriculum Design Education Educational Environment Energy consumption Environmental Education Experiential Learning Field Trips Foreign Countries Green buildings Green development Hospitality Occupations Learner Engagement Learning Learning Activities Learning Processes Life cycles Literature reviews Project-based learning Real Estate Resource Materials Student Projects Sustainable Development Teaching Teaching Methods Technology Integration Universities Virtual reality |
title | Project-based learning and pedagogies for virtual reality-aided green building education: case study on a university course |
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