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Persuasion GO: An activity for increasing students' awareness of approaches to social influence
Courses: Persuasion, Compliance Gaining Objectives: In this single-class activity, based loosely on the video-game sensation Pokémon GO, students learn about, enact, and "capture" a variety of compliance-gaining tactics. Along the way, they gain awareness of various approaches to persuasio...
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Published in: | Communication teacher 2018-10, Vol.32 (4), p.179-185 |
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Main Authors: | , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | Courses: Persuasion, Compliance Gaining
Objectives: In this single-class activity, based loosely on the video-game sensation Pokémon GO, students learn about, enact, and "capture" a variety of compliance-gaining tactics. Along the way, they gain awareness of various approaches to persuasion, the implications of using such approaches, habitual persuasion, and the goals-plans-action model. |
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ISSN: | 1740-4622 1740-4630 1740-4622 |
DOI: | 10.1080/17404622.2017.1372606 |