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Using 3D immersive virtual reality interactive tasks for upper limb rehabilitation in children with cerebral palsy: A randomized controlled trial

The aim of this study was to investigate the effects of the virtual reality device on the evolution of motivation, and motor, functional and kinematic parameters of the upper limb in children with cerebral palsy. Twenty children were randomly assigned in VR and control groups. VR group scored higher...

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Bibliographic Details
Published in:Developmental neurorehabilitation 2024-12, p.1-16
Main Authors: Baillet, Héloïse, Burin-Chu, Simone, Lejeune, Laure, Thouvarecq, Régis, Clément-Gillotin, Corentin, Leconte, Pascale, Benguigui, Nicolas
Format: Article
Language:English
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Summary:The aim of this study was to investigate the effects of the virtual reality device on the evolution of motivation, and motor, functional and kinematic parameters of the upper limb in children with cerebral palsy. Twenty children were randomly assigned in VR and control groups. VR group scored higher than the control group in the Movement Assessment Battery for Children - Second Edition (MABC-2; standardized motor skills test), exhibited an increased range of motion, and showed improved results in various movement parameters in the interaction with the 3D virtual space. All participants presented high motivation scores in the iVR sessions. This new Immertrack tool may improve the motor, kinematic parameters, and motivation in children with CP.
ISSN:1751-8431
1751-8423
1751-8431
DOI:10.1080/17518423.2024.2438949