Loading…

GeoGebra applet to learn programming and debugging in mathematics lessons

This study presents the development of integrated computational thinking in mathematics lessons. The lessons were intended to support students' computational thinking while learning mathematics. To do so, we used the educational design research (EDR) methodology to develop the lessons. We colla...

Full description

Saved in:
Bibliographic Details
Main Authors: Yunianto, Wahid, Bautista, Guillermo, Indra Prahmana, Rully Charitas, Lavicza, Zsolt
Format: Conference Proceeding
Language:English
Subjects:
Online Access:Request full text
Tags: Add Tag
No Tags, Be the first to tag this record!
cited_by
cites
container_end_page 5
container_issue
container_start_page 1
container_title
container_volume
creator Yunianto, Wahid
Bautista, Guillermo
Indra Prahmana, Rully Charitas
Lavicza, Zsolt
description This study presents the development of integrated computational thinking in mathematics lessons. The lessons were intended to support students' computational thinking while learning mathematics. To do so, we used the educational design research (EDR) methodology to develop the lessons. We collaborated with mathematics teachers and practitioners to improve the lessons. We also piloted the lessons for a few junior high school students in Indonesia. We collected data from online discussions with teachers and practitioners, GeoGebra files, and screen video recordings. We found that collaboration with teachers and practitioners helped us to refine the lessons. The pilot study showed the engagement of students in programming and debugging. Mostly students could solve the final task to create an inscribed polygon in a circle.
doi_str_mv 10.1109/SIIE59826.2023.10423707
format conference_proceeding
fullrecord <record><control><sourceid>ieee_CHZPO</sourceid><recordid>TN_cdi_ieee_primary_10423707</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>10423707</ieee_id><sourcerecordid>10423707</sourcerecordid><originalsourceid>FETCH-LOGICAL-i119t-cf0921e16a33dd80609f9e31c2bb3c54748f5344f82de307eff86183dc44ebab3</originalsourceid><addsrcrecordid>eNo1j81KxDAUhaMgOIx9A8G8QMd7c9MmWcow1sKAC3U9pO1NrfSPpi58e0fUzTl8cPjgCHGHsEMEd_9SlofMWZXvFCjaIWhFBsyFSJxxljIg5QizS7FR2uSpwlxfiyTGDwAgNCazbiPKgqeCq8VLP889r3KdZM9-GeW8TO3ih6EbW-nHRjZcfbbtD3WjHPz6zufo6niexziN8UZcBd9HTv56K94eD6_7p_T4XJT7h2PaIbo1rQM4hYy5J2oaCzm44JiwVlVFdaaNtiEjrYNVDRMYDsHmaKmptebKV7QVt7_ejplP89INfvk6_b-nb23ST0I</addsrcrecordid><sourcetype>Publisher</sourcetype><iscdi>true</iscdi><recordtype>conference_proceeding</recordtype></control><display><type>conference_proceeding</type><title>GeoGebra applet to learn programming and debugging in mathematics lessons</title><source>IEEE Xplore All Conference Series</source><creator>Yunianto, Wahid ; Bautista, Guillermo ; Indra Prahmana, Rully Charitas ; Lavicza, Zsolt</creator><creatorcontrib>Yunianto, Wahid ; Bautista, Guillermo ; Indra Prahmana, Rully Charitas ; Lavicza, Zsolt</creatorcontrib><description>This study presents the development of integrated computational thinking in mathematics lessons. The lessons were intended to support students' computational thinking while learning mathematics. To do so, we used the educational design research (EDR) methodology to develop the lessons. We collaborated with mathematics teachers and practitioners to improve the lessons. We also piloted the lessons for a few junior high school students in Indonesia. We collected data from online discussions with teachers and practitioners, GeoGebra files, and screen video recordings. We found that collaboration with teachers and practitioners helped us to refine the lessons. The pilot study showed the engagement of students in programming and debugging. Mostly students could solve the final task to create an inscribed polygon in a circle.</description><identifier>EISSN: 2476-2164</identifier><identifier>EISBN: 9798350329315</identifier><identifier>DOI: 10.1109/SIIE59826.2023.10423707</identifier><language>eng</language><publisher>IEEE</publisher><subject>circle ; computational thinking ; Debugging ; Design methodology ; Education ; inscribed polygon ; Mathematics ; programming ; Programming profession ; Task analysis</subject><ispartof>2023 International Symposium on Computers in Education (SIIE), 2023, p.1-5</ispartof><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/10423707$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>309,310,776,780,785,786,27904,54533,54910</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/10423707$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Yunianto, Wahid</creatorcontrib><creatorcontrib>Bautista, Guillermo</creatorcontrib><creatorcontrib>Indra Prahmana, Rully Charitas</creatorcontrib><creatorcontrib>Lavicza, Zsolt</creatorcontrib><title>GeoGebra applet to learn programming and debugging in mathematics lessons</title><title>2023 International Symposium on Computers in Education (SIIE)</title><addtitle>SIIE</addtitle><description>This study presents the development of integrated computational thinking in mathematics lessons. The lessons were intended to support students' computational thinking while learning mathematics. To do so, we used the educational design research (EDR) methodology to develop the lessons. We collaborated with mathematics teachers and practitioners to improve the lessons. We also piloted the lessons for a few junior high school students in Indonesia. We collected data from online discussions with teachers and practitioners, GeoGebra files, and screen video recordings. We found that collaboration with teachers and practitioners helped us to refine the lessons. The pilot study showed the engagement of students in programming and debugging. Mostly students could solve the final task to create an inscribed polygon in a circle.</description><subject>circle</subject><subject>computational thinking</subject><subject>Debugging</subject><subject>Design methodology</subject><subject>Education</subject><subject>inscribed polygon</subject><subject>Mathematics</subject><subject>programming</subject><subject>Programming profession</subject><subject>Task analysis</subject><issn>2476-2164</issn><isbn>9798350329315</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2023</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><recordid>eNo1j81KxDAUhaMgOIx9A8G8QMd7c9MmWcow1sKAC3U9pO1NrfSPpi58e0fUzTl8cPjgCHGHsEMEd_9SlofMWZXvFCjaIWhFBsyFSJxxljIg5QizS7FR2uSpwlxfiyTGDwAgNCazbiPKgqeCq8VLP889r3KdZM9-GeW8TO3ih6EbW-nHRjZcfbbtD3WjHPz6zufo6niexziN8UZcBd9HTv56K94eD6_7p_T4XJT7h2PaIbo1rQM4hYy5J2oaCzm44JiwVlVFdaaNtiEjrYNVDRMYDsHmaKmptebKV7QVt7_ejplP89INfvk6_b-nb23ST0I</recordid><startdate>20231116</startdate><enddate>20231116</enddate><creator>Yunianto, Wahid</creator><creator>Bautista, Guillermo</creator><creator>Indra Prahmana, Rully Charitas</creator><creator>Lavicza, Zsolt</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>20231116</creationdate><title>GeoGebra applet to learn programming and debugging in mathematics lessons</title><author>Yunianto, Wahid ; Bautista, Guillermo ; Indra Prahmana, Rully Charitas ; Lavicza, Zsolt</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i119t-cf0921e16a33dd80609f9e31c2bb3c54748f5344f82de307eff86183dc44ebab3</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2023</creationdate><topic>circle</topic><topic>computational thinking</topic><topic>Debugging</topic><topic>Design methodology</topic><topic>Education</topic><topic>inscribed polygon</topic><topic>Mathematics</topic><topic>programming</topic><topic>Programming profession</topic><topic>Task analysis</topic><toplevel>online_resources</toplevel><creatorcontrib>Yunianto, Wahid</creatorcontrib><creatorcontrib>Bautista, Guillermo</creatorcontrib><creatorcontrib>Indra Prahmana, Rully Charitas</creatorcontrib><creatorcontrib>Lavicza, Zsolt</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Yunianto, Wahid</au><au>Bautista, Guillermo</au><au>Indra Prahmana, Rully Charitas</au><au>Lavicza, Zsolt</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>GeoGebra applet to learn programming and debugging in mathematics lessons</atitle><btitle>2023 International Symposium on Computers in Education (SIIE)</btitle><stitle>SIIE</stitle><date>2023-11-16</date><risdate>2023</risdate><spage>1</spage><epage>5</epage><pages>1-5</pages><eissn>2476-2164</eissn><eisbn>9798350329315</eisbn><abstract>This study presents the development of integrated computational thinking in mathematics lessons. The lessons were intended to support students' computational thinking while learning mathematics. To do so, we used the educational design research (EDR) methodology to develop the lessons. We collaborated with mathematics teachers and practitioners to improve the lessons. We also piloted the lessons for a few junior high school students in Indonesia. We collected data from online discussions with teachers and practitioners, GeoGebra files, and screen video recordings. We found that collaboration with teachers and practitioners helped us to refine the lessons. The pilot study showed the engagement of students in programming and debugging. Mostly students could solve the final task to create an inscribed polygon in a circle.</abstract><pub>IEEE</pub><doi>10.1109/SIIE59826.2023.10423707</doi><tpages>5</tpages></addata></record>
fulltext fulltext_linktorsrc
identifier EISSN: 2476-2164
ispartof 2023 International Symposium on Computers in Education (SIIE), 2023, p.1-5
issn 2476-2164
language eng
recordid cdi_ieee_primary_10423707
source IEEE Xplore All Conference Series
subjects circle
computational thinking
Debugging
Design methodology
Education
inscribed polygon
Mathematics
programming
Programming profession
Task analysis
title GeoGebra applet to learn programming and debugging in mathematics lessons
url http://sfxeu10.hosted.exlibrisgroup.com/loughborough?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-24T19%3A57%3A57IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-ieee_CHZPO&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.genre=proceeding&rft.atitle=GeoGebra%20applet%20to%20learn%20programming%20and%20debugging%20in%20mathematics%20lessons&rft.btitle=2023%20International%20Symposium%20on%20Computers%20in%20Education%20(SIIE)&rft.au=Yunianto,%20Wahid&rft.date=2023-11-16&rft.spage=1&rft.epage=5&rft.pages=1-5&rft.eissn=2476-2164&rft_id=info:doi/10.1109/SIIE59826.2023.10423707&rft.eisbn=9798350329315&rft_dat=%3Cieee_CHZPO%3E10423707%3C/ieee_CHZPO%3E%3Cgrp_id%3Ecdi_FETCH-LOGICAL-i119t-cf0921e16a33dd80609f9e31c2bb3c54748f5344f82de307eff86183dc44ebab3%3C/grp_id%3E%3Coa%3E%3C/oa%3E%3Curl%3E%3C/url%3E&rft_id=info:oai/&rft_id=info:pmid/&rft_ieee_id=10423707&rfr_iscdi=true