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Using a Shape from Polarization to Determine the 3D Surface of Objects with Thermal Radiation
Various algorithms are used to reconstruct the 3D shape of object surfaces using visible light cameras: stereo reconstruction, shape from motion, shape from shadow, and others. Special attention is paid to the shape from polarization algorithm, which is based on the physics of light reflection and c...
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creator | Gulvanskii, Vyacheslav Minenko, Maxim Gavrilov, Georgii Bratchenko, Lev Kaplun, Dmitrii Zhavoronkov, Oleg |
description | Various algorithms are used to reconstruct the 3D shape of object surfaces using visible light cameras: stereo reconstruction, shape from motion, shape from shadow, and others. Special attention is paid to the shape from polarization algorithm, which is based on the physics of light reflection and changes in the degree of polarization. However, all of these methods are based on light reflection, not radiation. The paper presents a method for reconstructing the 3D shape of hot metal surfaces using a modification of the shape from the polarization algorithm. |
doi_str_mv | 10.1109/MECO62516.2024.10577775 |
format | conference_proceeding |
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Special attention is paid to the shape from polarization algorithm, which is based on the physics of light reflection and changes in the degree of polarization. However, all of these methods are based on light reflection, not radiation. 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The paper presents a method for reconstructing the 3D shape of hot metal surfaces using a modification of the shape from the polarization algorithm.</description><subject>3D Reconstruction</subject><subject>Accuracy</subject><subject>Computer Vision</subject><subject>Refractive index</subject><subject>Shape</subject><subject>Shape control</subject><subject>Shape from Polarization</subject><subject>Stimulated emission</subject><subject>Surface reconstruction</subject><subject>Thermal Radiation</subject><subject>Three-dimensional displays</subject><issn>2637-9511</issn><isbn>9798350387568</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2024</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><recordid>eNo1kN1KAzEUhKMgWGrfQPC8wNZzkibZXEpbf6BSse2llGQ9cVPabtmNiD69xZ-5mZv5hmGEuCIcEqG7fpyO50ZqMkOJcjQk1PYofSIGzrpSaVSl1aY8FT1plC2cJjoXg67bIKKSRBZVT7ysurR_Aw-L2h8YYtvs4KnZ-jZ9-ZyaPeQGJpy53aU9Q64Z1AQW7230FUMTYR42XOUOPlKuYVkfc34Lz_41_dAX4iz6bceDP--L1e10Ob4vZvO7h_HNrEikRrkwIbL1wR1XKcSq9JU2VDofmFSM5MnbqHVQHGykitGwRqeDlJIRbVmpvrj87U3MvD60aefbz_X_I-obIXpVdg</recordid><startdate>20240611</startdate><enddate>20240611</enddate><creator>Gulvanskii, Vyacheslav</creator><creator>Minenko, Maxim</creator><creator>Gavrilov, Georgii</creator><creator>Bratchenko, Lev</creator><creator>Kaplun, Dmitrii</creator><creator>Zhavoronkov, Oleg</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>20240611</creationdate><title>Using a Shape from Polarization to Determine the 3D Surface of Objects with Thermal Radiation</title><author>Gulvanskii, Vyacheslav ; Minenko, Maxim ; Gavrilov, Georgii ; Bratchenko, Lev ; Kaplun, Dmitrii ; Zhavoronkov, Oleg</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i134t-6bfe7ab9321300c8ac56189abe13ff1a1a7f55b3eb7f1ce06e5095b222e0078c3</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2024</creationdate><topic>3D Reconstruction</topic><topic>Accuracy</topic><topic>Computer Vision</topic><topic>Refractive index</topic><topic>Shape</topic><topic>Shape control</topic><topic>Shape from Polarization</topic><topic>Stimulated emission</topic><topic>Surface reconstruction</topic><topic>Thermal Radiation</topic><topic>Three-dimensional displays</topic><toplevel>online_resources</toplevel><creatorcontrib>Gulvanskii, Vyacheslav</creatorcontrib><creatorcontrib>Minenko, Maxim</creatorcontrib><creatorcontrib>Gavrilov, Georgii</creatorcontrib><creatorcontrib>Bratchenko, Lev</creatorcontrib><creatorcontrib>Kaplun, Dmitrii</creatorcontrib><creatorcontrib>Zhavoronkov, Oleg</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEL</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Gulvanskii, Vyacheslav</au><au>Minenko, Maxim</au><au>Gavrilov, Georgii</au><au>Bratchenko, Lev</au><au>Kaplun, Dmitrii</au><au>Zhavoronkov, Oleg</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Using a Shape from Polarization to Determine the 3D Surface of Objects with Thermal Radiation</atitle><btitle>2024 13th Mediterranean Conference on Embedded Computing (MECO)</btitle><stitle>MECO</stitle><date>2024-06-11</date><risdate>2024</risdate><spage>1</spage><epage>4</epage><pages>1-4</pages><eissn>2637-9511</eissn><eisbn>9798350387568</eisbn><abstract>Various algorithms are used to reconstruct the 3D shape of object surfaces using visible light cameras: stereo reconstruction, shape from motion, shape from shadow, and others. Special attention is paid to the shape from polarization algorithm, which is based on the physics of light reflection and changes in the degree of polarization. However, all of these methods are based on light reflection, not radiation. The paper presents a method for reconstructing the 3D shape of hot metal surfaces using a modification of the shape from the polarization algorithm.</abstract><pub>IEEE</pub><doi>10.1109/MECO62516.2024.10577775</doi><tpages>4</tpages></addata></record> |
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identifier | EISSN: 2637-9511 |
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issn | 2637-9511 |
language | eng |
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source | IEEE Xplore All Conference Series |
subjects | 3D Reconstruction Accuracy Computer Vision Refractive index Shape Shape control Shape from Polarization Stimulated emission Surface reconstruction Thermal Radiation Three-dimensional displays |
title | Using a Shape from Polarization to Determine the 3D Surface of Objects with Thermal Radiation |
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