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The Effects of Mixed Reality-Based Badminton Training System on the Hitting Accuracy of Badminton and Cybersickness
When designing an MR-assisted self-learning coach, it is important to understand how to reduce these potential side effects. Thus, this study developed and wanted to confirm that a badminton MR coach-assisted learning system can effectively reduce cybersickness in badminton players' self-traini...
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Main Authors: | , , , |
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Format: | Conference Proceeding |
Language: | English |
Subjects: | |
Online Access: | Request full text |
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Summary: | When designing an MR-assisted self-learning coach, it is important to understand how to reduce these potential side effects. Thus, this study developed and wanted to confirm that a badminton MR coach-assisted learning system can effectively reduce cybersickness in badminton players' self-training and improve batting performance, including the number of successful shots and number of shots not crossing the net. 12 college students participated in the eight-week badminton MR coach-assisted learning program. In addition, according to the analysis results of the SSQ questionnaire, at the beginning of self-training with the Badminton MR Coach, two participants experienced mild symptoms of motion sickness, mainly nausea. They did not experience simulator disease in terms of oculomotor and disorientation. |
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ISSN: | 2642-6579 |
DOI: | 10.1109/JCSSE61278.2024.10613652 |