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Controlled metamorphosis of animated objects
Although many animation, deformation and metamorphosis techniques have been proposed, the simultaneous combination of those three transformations has never been addressed for three-dimensional objects so far. This paper presents a framework for controlling metamorphosis between two animated implicit...
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Main Authors: | , , |
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Format: | Conference Proceeding |
Language: | English |
Subjects: | |
Online Access: | Request full text |
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Summary: | Although many animation, deformation and metamorphosis techniques have been proposed, the simultaneous combination of those three transformations has never been addressed for three-dimensional objects so far. This paper presents a framework for controlling metamorphosis between two animated implicit models built from skeletal elements. It relies on the animated BlobTree model that encompasses the animation and metamorphosis in a unified and coherent fashion. Our method is general and supports a wide range of animation systems such as key-frames or physically based systems. |
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DOI: | 10.1109/SMI.2003.1199615 |