Loading…
The real-time implementation of 3D sound system using DSP
This paper describes a real-time 3D sound system implemented with the use of an embedded DSP. We develop a new headphone-based 3D sound algorithm by applying a source localization method using the head-related transfer function (HRTF). Localizing 5.1-channel data to the appropriate location using ou...
Saved in:
Main Authors: | , , , , |
---|---|
Format: | Conference Proceeding |
Language: | English |
Subjects: | |
Online Access: | Request full text |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Summary: | This paper describes a real-time 3D sound system implemented with the use of an embedded DSP. We develop a new headphone-based 3D sound algorithm by applying a source localization method using the head-related transfer function (HRTF). Localizing 5.1-channel data to the appropriate location using our algorithm generates the virtual 3D sound. The real-time implementation is achieved using a TMS320C6713 DSP chip. We describe the hardware design. As a result of a DSP implementation and a subjective listening test, this 3D sound system can be applied to mobile applications. |
---|---|
ISSN: | 1090-3038 2577-2465 |
DOI: | 10.1109/VETECF.2004.1405005 |