Loading…

ASTOR: An Autostereoscopic Optical See-through Augmented Reality System

We present a novel autostereoscopic optical see-through system for Augmented Reality (AR). It uses a transparent holographic optical element (HOE) to separate the views produced by two, or more, digital projectors. It is a minimally intrusive AR system that does not require the user to wear special...

Full description

Saved in:
Bibliographic Details
Main Authors: Olwal, Alex, Lindfors, Christoffer, Gustafsson, Jonny, Kjellberg, Torsten, Mattsson, Lars
Format: Conference Proceeding
Language:English
Subjects:
Citations: Items that cite this one
Online Access:Request full text
Tags: Add Tag
No Tags, Be the first to tag this record!
cited_by cdi_FETCH-LOGICAL-a324t-b69178574ced5de534152b4f599c926a0c6bc9cdc2b8bcc2a263e3f54d8188a3
cites
container_end_page 27
container_issue
container_start_page 24
container_title
container_volume
creator Olwal, Alex
Lindfors, Christoffer
Gustafsson, Jonny
Kjellberg, Torsten
Mattsson, Lars
description We present a novel autostereoscopic optical see-through system for Augmented Reality (AR). It uses a transparent holographic optical element (HOE) to separate the views produced by two, or more, digital projectors. It is a minimally intrusive AR system that does not require the user to wear special glasses or any other equipment, since the user will see different images depending on the point of view. The HOE itself is a thin glass plate or plastic film that can easily be incorporated into other surfaces, such as a window. The technology offers great flexibility, allowing the projectors to be placed where they are the least intrusive. ASTOR's capability of sporadic AR visualization is currently ideal for smaller physical workspaces, such as our prototype setup in an industrial environment.
doi_str_mv 10.1109/ISMAR.2005.15
format conference_proceeding
fullrecord <record><control><sourceid>acm_6IE</sourceid><recordid>TN_cdi_ieee_primary_1544658</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>1544658</ieee_id><sourcerecordid>acm_books_10_1109_ISMAR_2005_15</sourcerecordid><originalsourceid>FETCH-LOGICAL-a324t-b69178574ced5de534152b4f599c926a0c6bc9cdc2b8bcc2a263e3f54d8188a3</originalsourceid><addsrcrecordid>eNqNj0FLw0AQhRekoNYePXn3ZOLO7sxm5xiK2kKl0Oa-7E42ELVUEi_-e1PrD_Bd3uF9PPiUugVdAmh-XO9f611ptKYS6EJd68oxGSSGS7UYxzc9BQmA-UrN6n2z3d2oWRc_xrz467lqnp-a5arYbF_Wy3pTRGvwq0iOofJUoeSW2kwWgUzCjpiFjYtaXBKWVkzyScRE42y2HWHrwfto5-rufNvnnMPn0B_i8B2AEB35aX04r1EOIR2P72MAHU5G4dconIwmOqShz92E3_8Ltz-cNElI</addsrcrecordid><sourcetype>Publisher</sourcetype><iscdi>true</iscdi><recordtype>conference_proceeding</recordtype></control><display><type>conference_proceeding</type><title>ASTOR: An Autostereoscopic Optical See-through Augmented Reality System</title><source>IEEE Electronic Library (IEL) Conference Proceedings</source><creator>Olwal, Alex ; Lindfors, Christoffer ; Gustafsson, Jonny ; Kjellberg, Torsten ; Mattsson, Lars</creator><creatorcontrib>Olwal, Alex ; Lindfors, Christoffer ; Gustafsson, Jonny ; Kjellberg, Torsten ; Mattsson, Lars</creatorcontrib><description>We present a novel autostereoscopic optical see-through system for Augmented Reality (AR). It uses a transparent holographic optical element (HOE) to separate the views produced by two, or more, digital projectors. It is a minimally intrusive AR system that does not require the user to wear special glasses or any other equipment, since the user will see different images depending on the point of view. The HOE itself is a thin glass plate or plastic film that can easily be incorporated into other surfaces, such as a window. The technology offers great flexibility, allowing the projectors to be placed where they are the least intrusive. ASTOR's capability of sporadic AR visualization is currently ideal for smaller physical workspaces, such as our prototype setup in an industrial environment.</description><identifier>ISBN: 0769524591</identifier><identifier>ISBN: 9780769524597</identifier><identifier>DOI: 10.1109/ISMAR.2005.15</identifier><language>eng</language><publisher>Washington, DC, USA: IEEE Computer Society</publisher><subject>Augmented reality ; autostereoscopy ; Computing methodologies -- Artificial intelligence -- Computer vision -- Image and video acquisition ; Computing methodologies -- Computer graphics -- Graphics systems and interfaces -- Virtual reality ; Displays ; Glass ; Handheld computers ; Holographic optical components ; holographic optical element ; Holography ; Human-centered computing -- Human computer interaction (HCI) -- Interaction paradigms -- Mixed -- augmented reality ; Human-centered computing -- Human computer interaction (HCI) -- Interaction paradigms -- Virtual reality ; Mirrors ; Numerical analysis ; Optical films ; optical see-through ; projection-based ; Prototypes ; system</subject><ispartof>Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR'05), 2005, p.24-27</ispartof><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-a324t-b69178574ced5de534152b4f599c926a0c6bc9cdc2b8bcc2a263e3f54d8188a3</citedby></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/1544658$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>309,310,780,784,789,790,2058,4050,4051,27925,54920</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/1544658$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Olwal, Alex</creatorcontrib><creatorcontrib>Lindfors, Christoffer</creatorcontrib><creatorcontrib>Gustafsson, Jonny</creatorcontrib><creatorcontrib>Kjellberg, Torsten</creatorcontrib><creatorcontrib>Mattsson, Lars</creatorcontrib><title>ASTOR: An Autostereoscopic Optical See-through Augmented Reality System</title><title>Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR'05)</title><addtitle>ISMAR</addtitle><description>We present a novel autostereoscopic optical see-through system for Augmented Reality (AR). It uses a transparent holographic optical element (HOE) to separate the views produced by two, or more, digital projectors. It is a minimally intrusive AR system that does not require the user to wear special glasses or any other equipment, since the user will see different images depending on the point of view. The HOE itself is a thin glass plate or plastic film that can easily be incorporated into other surfaces, such as a window. The technology offers great flexibility, allowing the projectors to be placed where they are the least intrusive. ASTOR's capability of sporadic AR visualization is currently ideal for smaller physical workspaces, such as our prototype setup in an industrial environment.</description><subject>Augmented reality</subject><subject>autostereoscopy</subject><subject>Computing methodologies -- Artificial intelligence -- Computer vision -- Image and video acquisition</subject><subject>Computing methodologies -- Computer graphics -- Graphics systems and interfaces -- Virtual reality</subject><subject>Displays</subject><subject>Glass</subject><subject>Handheld computers</subject><subject>Holographic optical components</subject><subject>holographic optical element</subject><subject>Holography</subject><subject>Human-centered computing -- Human computer interaction (HCI) -- Interaction paradigms -- Mixed -- augmented reality</subject><subject>Human-centered computing -- Human computer interaction (HCI) -- Interaction paradigms -- Virtual reality</subject><subject>Mirrors</subject><subject>Numerical analysis</subject><subject>Optical films</subject><subject>optical see-through</subject><subject>projection-based</subject><subject>Prototypes</subject><subject>system</subject><isbn>0769524591</isbn><isbn>9780769524597</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2005</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><recordid>eNqNj0FLw0AQhRekoNYePXn3ZOLO7sxm5xiK2kKl0Oa-7E42ELVUEi_-e1PrD_Bd3uF9PPiUugVdAmh-XO9f611ptKYS6EJd68oxGSSGS7UYxzc9BQmA-UrN6n2z3d2oWRc_xrz467lqnp-a5arYbF_Wy3pTRGvwq0iOofJUoeSW2kwWgUzCjpiFjYtaXBKWVkzyScRE42y2HWHrwfto5-rufNvnnMPn0B_i8B2AEB35aX04r1EOIR2P72MAHU5G4dconIwmOqShz92E3_8Ltz-cNElI</recordid><startdate>20051005</startdate><enddate>20051005</enddate><creator>Olwal, Alex</creator><creator>Lindfors, Christoffer</creator><creator>Gustafsson, Jonny</creator><creator>Kjellberg, Torsten</creator><creator>Mattsson, Lars</creator><general>IEEE Computer Society</general><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>20051005</creationdate><title>ASTOR</title><author>Olwal, Alex ; Lindfors, Christoffer ; Gustafsson, Jonny ; Kjellberg, Torsten ; Mattsson, Lars</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-a324t-b69178574ced5de534152b4f599c926a0c6bc9cdc2b8bcc2a263e3f54d8188a3</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2005</creationdate><topic>Augmented reality</topic><topic>autostereoscopy</topic><topic>Computing methodologies -- Artificial intelligence -- Computer vision -- Image and video acquisition</topic><topic>Computing methodologies -- Computer graphics -- Graphics systems and interfaces -- Virtual reality</topic><topic>Displays</topic><topic>Glass</topic><topic>Handheld computers</topic><topic>Holographic optical components</topic><topic>holographic optical element</topic><topic>Holography</topic><topic>Human-centered computing -- Human computer interaction (HCI) -- Interaction paradigms -- Mixed -- augmented reality</topic><topic>Human-centered computing -- Human computer interaction (HCI) -- Interaction paradigms -- Virtual reality</topic><topic>Mirrors</topic><topic>Numerical analysis</topic><topic>Optical films</topic><topic>optical see-through</topic><topic>projection-based</topic><topic>Prototypes</topic><topic>system</topic><toplevel>online_resources</toplevel><creatorcontrib>Olwal, Alex</creatorcontrib><creatorcontrib>Lindfors, Christoffer</creatorcontrib><creatorcontrib>Gustafsson, Jonny</creatorcontrib><creatorcontrib>Kjellberg, Torsten</creatorcontrib><creatorcontrib>Mattsson, Lars</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Olwal, Alex</au><au>Lindfors, Christoffer</au><au>Gustafsson, Jonny</au><au>Kjellberg, Torsten</au><au>Mattsson, Lars</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>ASTOR: An Autostereoscopic Optical See-through Augmented Reality System</atitle><btitle>Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR'05)</btitle><stitle>ISMAR</stitle><date>2005-10-05</date><risdate>2005</risdate><spage>24</spage><epage>27</epage><pages>24-27</pages><isbn>0769524591</isbn><isbn>9780769524597</isbn><abstract>We present a novel autostereoscopic optical see-through system for Augmented Reality (AR). It uses a transparent holographic optical element (HOE) to separate the views produced by two, or more, digital projectors. It is a minimally intrusive AR system that does not require the user to wear special glasses or any other equipment, since the user will see different images depending on the point of view. The HOE itself is a thin glass plate or plastic film that can easily be incorporated into other surfaces, such as a window. The technology offers great flexibility, allowing the projectors to be placed where they are the least intrusive. ASTOR's capability of sporadic AR visualization is currently ideal for smaller physical workspaces, such as our prototype setup in an industrial environment.</abstract><cop>Washington, DC, USA</cop><pub>IEEE Computer Society</pub><doi>10.1109/ISMAR.2005.15</doi><tpages>4</tpages></addata></record>
fulltext fulltext_linktorsrc
identifier ISBN: 0769524591
ispartof Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR'05), 2005, p.24-27
issn
language eng
recordid cdi_ieee_primary_1544658
source IEEE Electronic Library (IEL) Conference Proceedings
subjects Augmented reality
autostereoscopy
Computing methodologies -- Artificial intelligence -- Computer vision -- Image and video acquisition
Computing methodologies -- Computer graphics -- Graphics systems and interfaces -- Virtual reality
Displays
Glass
Handheld computers
Holographic optical components
holographic optical element
Holography
Human-centered computing -- Human computer interaction (HCI) -- Interaction paradigms -- Mixed -- augmented reality
Human-centered computing -- Human computer interaction (HCI) -- Interaction paradigms -- Virtual reality
Mirrors
Numerical analysis
Optical films
optical see-through
projection-based
Prototypes
system
title ASTOR: An Autostereoscopic Optical See-through Augmented Reality System
url http://sfxeu10.hosted.exlibrisgroup.com/loughborough?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-03T22%3A20%3A22IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-acm_6IE&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.genre=proceeding&rft.atitle=ASTOR:%20An%20Autostereoscopic%20Optical%20See-through%20Augmented%20Reality%20System&rft.btitle=Fourth%20IEEE%20and%20ACM%20International%20Symposium%20on%20Mixed%20and%20Augmented%20Reality%20(ISMAR'05)&rft.au=Olwal,%20Alex&rft.date=2005-10-05&rft.spage=24&rft.epage=27&rft.pages=24-27&rft.isbn=0769524591&rft.isbn_list=9780769524597&rft_id=info:doi/10.1109/ISMAR.2005.15&rft_dat=%3Cacm_6IE%3Eacm_books_10_1109_ISMAR_2005_15%3C/acm_6IE%3E%3Cgrp_id%3Ecdi_FETCH-LOGICAL-a324t-b69178574ced5de534152b4f599c926a0c6bc9cdc2b8bcc2a263e3f54d8188a3%3C/grp_id%3E%3Coa%3E%3C/oa%3E%3Curl%3E%3C/url%3E&rft_id=info:oai/&rft_id=info:pmid/&rft_ieee_id=1544658&rfr_iscdi=true