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Data consistency in a distributed persistent object system
A major issue in persistent systems is preserving data consistency in the presence of concurrency and failures. This paper presents a persistent system PC++ that takes an atomic data type approach to resolving this issue. Unlike existing systems, support for atomic data types in PC++ is implicit so...
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Main Authors: | , , , |
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Format: | Conference Proceeding |
Language: | English |
Subjects: | |
Online Access: | Request full text |
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Summary: | A major issue in persistent systems is preserving data consistency in the presence of concurrency and failures. This paper presents a persistent system PC++ that takes an atomic data type approach to resolving this issue. Unlike existing systems, support for atomic data types in PC++ is implicit so that programmers are required to do very little extra work to make an object atomic. Programmers implement atomic data types as if for a sequential and reliable environment and specify the conflict relationship between object operations separately in a small, but expressive declarative language. The PC++ system will then automatically provide appropriate synchronisation and recovery code for atomic objects according to their conflict relation.< > |
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DOI: | 10.1109/HICSS.1995.375493 |