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Low Power Wearable Audio Player Using Human Body Communications
This paper presents a prototype wearable audio player system to playback the digital audio signal transmitted through the wearer's body without any wire. To significantly reduce the power consumption of the digital audio transmission, the system exploits a novel wideband signaling human body co...
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creator | Seong-Jun Song Seung Jin Lee Namjun Cho Hoi-Jun Yoo |
description | This paper presents a prototype wearable audio player system to playback the digital audio signal transmitted through the wearer's body without any wire. To significantly reduce the power consumption of the digital audio transmission, the system exploits a novel wideband signaling human body communication scheme. The transceiver chip designed, fabricated, and assembled on the prototype system shows 5-mW power consumption at 2-Mb/s data rate, better than the Bluetooth transceiver. Real-time audio playing through the human body is successfully demonstrated. |
doi_str_mv | 10.1109/ISWC.2006.286358 |
format | conference_proceeding |
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To significantly reduce the power consumption of the digital audio transmission, the system exploits a novel wideband signaling human body communication scheme. The transceiver chip designed, fabricated, and assembled on the prototype system shows 5-mW power consumption at 2-Mb/s data rate, better than the Bluetooth transceiver. Real-time audio playing through the human body is successfully demonstrated.</description><identifier>ISSN: 1550-4816</identifier><identifier>ISBN: 1424405971</identifier><identifier>ISBN: 9781424405978</identifier><identifier>EISSN: 2376-8541</identifier><identifier>DOI: 10.1109/ISWC.2006.286358</identifier><language>eng</language><publisher>IEEE</publisher><subject>Bluetooth ; Computer architecture ; Energy consumption ; Humans ; Prototypes ; Streaming media ; Transceivers ; Transmitters ; Wideband ; Wire</subject><ispartof>2006 10th IEEE International Symposium on Wearable Computers, 2006, p.125-126</ispartof><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/4067741$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>309,310,780,784,789,790,2058,27925,54555,54920,54932</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/4067741$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Seong-Jun Song</creatorcontrib><creatorcontrib>Seung Jin Lee</creatorcontrib><creatorcontrib>Namjun Cho</creatorcontrib><creatorcontrib>Hoi-Jun Yoo</creatorcontrib><title>Low Power Wearable Audio Player Using Human Body Communications</title><title>2006 10th IEEE International Symposium on Wearable Computers</title><addtitle>ISWC</addtitle><description>This paper presents a prototype wearable audio player system to playback the digital audio signal transmitted through the wearer's body without any wire. To significantly reduce the power consumption of the digital audio transmission, the system exploits a novel wideband signaling human body communication scheme. The transceiver chip designed, fabricated, and assembled on the prototype system shows 5-mW power consumption at 2-Mb/s data rate, better than the Bluetooth transceiver. Real-time audio playing through the human body is successfully demonstrated.</description><subject>Bluetooth</subject><subject>Computer architecture</subject><subject>Energy consumption</subject><subject>Humans</subject><subject>Prototypes</subject><subject>Streaming media</subject><subject>Transceivers</subject><subject>Transmitters</subject><subject>Wideband</subject><subject>Wire</subject><issn>1550-4816</issn><issn>2376-8541</issn><isbn>1424405971</isbn><isbn>9781424405978</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2006</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><recordid>eNotjs1Kw0AYRQd_wFq7F9zMCyTON_PN30pqUFsIWNDSZZkkExlJMpI0lLy9AT2bC2dxOYTcA0sBmH3cfhyylDOmUm6UkOaCLLjQKjES4ZLcAnJEJq2GK7IAKVmCBtQNWQ3DN5sRVmkJC_KUxzPdxbPv6cG73hWNp-uxCpHuGjfNdj-E7otuxtZ19DlWE81i245dKN0pxG64I9e1awa_-t8l2b--fGabJH9_22brPAkc9ClBrLSW6EtTuQJR-rr0Vri53HDJClEUtam4MkrVBrC0BavnwkoIULZ2xoolefj7Dd77408fWtdPR2RKawTxC_SVSiQ</recordid><startdate>20060101</startdate><enddate>20060101</enddate><creator>Seong-Jun Song</creator><creator>Seung Jin Lee</creator><creator>Namjun Cho</creator><creator>Hoi-Jun Yoo</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>20060101</creationdate><title>Low Power Wearable Audio Player Using Human Body Communications</title><author>Seong-Jun Song ; Seung Jin Lee ; Namjun Cho ; Hoi-Jun Yoo</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i217t-44d7754ec8dab445efce93a8638250b3bbf8d26866f814c9b0f396d33169fa893</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2006</creationdate><topic>Bluetooth</topic><topic>Computer architecture</topic><topic>Energy consumption</topic><topic>Humans</topic><topic>Prototypes</topic><topic>Streaming media</topic><topic>Transceivers</topic><topic>Transmitters</topic><topic>Wideband</topic><topic>Wire</topic><toplevel>online_resources</toplevel><creatorcontrib>Seong-Jun Song</creatorcontrib><creatorcontrib>Seung Jin Lee</creatorcontrib><creatorcontrib>Namjun Cho</creatorcontrib><creatorcontrib>Hoi-Jun Yoo</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE/IET Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Seong-Jun Song</au><au>Seung Jin Lee</au><au>Namjun Cho</au><au>Hoi-Jun Yoo</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Low Power Wearable Audio Player Using Human Body Communications</atitle><btitle>2006 10th IEEE International Symposium on Wearable Computers</btitle><stitle>ISWC</stitle><date>2006-01-01</date><risdate>2006</risdate><spage>125</spage><epage>126</epage><pages>125-126</pages><issn>1550-4816</issn><eissn>2376-8541</eissn><isbn>1424405971</isbn><isbn>9781424405978</isbn><abstract>This paper presents a prototype wearable audio player system to playback the digital audio signal transmitted through the wearer's body without any wire. To significantly reduce the power consumption of the digital audio transmission, the system exploits a novel wideband signaling human body communication scheme. The transceiver chip designed, fabricated, and assembled on the prototype system shows 5-mW power consumption at 2-Mb/s data rate, better than the Bluetooth transceiver. Real-time audio playing through the human body is successfully demonstrated.</abstract><pub>IEEE</pub><doi>10.1109/ISWC.2006.286358</doi><tpages>2</tpages><oa>free_for_read</oa></addata></record> |
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identifier | ISSN: 1550-4816 |
ispartof | 2006 10th IEEE International Symposium on Wearable Computers, 2006, p.125-126 |
issn | 1550-4816 2376-8541 |
language | eng |
recordid | cdi_ieee_primary_4067741 |
source | IEEE Xplore All Conference Series |
subjects | Bluetooth Computer architecture Energy consumption Humans Prototypes Streaming media Transceivers Transmitters Wideband Wire |
title | Low Power Wearable Audio Player Using Human Body Communications |
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