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Robot Palletizing Simulation Using Heuristic Pattern Generation and Trajectory Optimization
Palletizing task is necessary to promote efficiency of keeping and shipping task. This is, however one of the most monotonous and heavy laborious work in the factory. So, many types of robot palletizing system have been developed. But many robot motion commands is still depends on the teach pendent....
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creator | SungJin Lim SeungNam Yu MaingKyu Kang ChangSoo Han |
description | Palletizing task is necessary to promote efficiency of keeping and shipping task. This is, however one of the most monotonous and heavy laborious work in the factory. So, many types of robot palletizing system have been developed. But many robot motion commands is still depends on the teach pendent. That is, the operator input the motion command line one by one. It is very troublesome and most of all, user must know how to type the code. So we propose the new GUI interface of palletizing system that can be used more conveniently. To do this, we use the algorithm of PLP, "fast algorithm" and realize the 3D auto-patterning visualization. The usages of 3D pattern are following. First, an operator can identify the result of own task and edit it. Second, pass the position value of objects to a robot simulator. Using that position, palletizing operation can be simulated. We use the "Hyundai HHI seriesreg" and analyze the kinematics and dynamics to realize into a robot simulator. In this paper we propose the 3D patterning algorithm and 3D robot palletizing simulator, and apply the A* algorithm to find the optimal robot trajectory |
doi_str_mv | 10.1109/SICE.2006.315731 |
format | conference_proceeding |
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This is, however one of the most monotonous and heavy laborious work in the factory. So, many types of robot palletizing system have been developed. But many robot motion commands is still depends on the teach pendent. That is, the operator input the motion command line one by one. It is very troublesome and most of all, user must know how to type the code. So we propose the new GUI interface of palletizing system that can be used more conveniently. To do this, we use the algorithm of PLP, "fast algorithm" and realize the 3D auto-patterning visualization. The usages of 3D pattern are following. First, an operator can identify the result of own task and edit it. Second, pass the position value of objects to a robot simulator. Using that position, palletizing operation can be simulated. We use the "Hyundai HHI seriesreg" and analyze the kinematics and dynamics to realize into a robot simulator. 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This is, however one of the most monotonous and heavy laborious work in the factory. So, many types of robot palletizing system have been developed. But many robot motion commands is still depends on the teach pendent. That is, the operator input the motion command line one by one. It is very troublesome and most of all, user must know how to type the code. So we propose the new GUI interface of palletizing system that can be used more conveniently. To do this, we use the algorithm of PLP, "fast algorithm" and realize the 3D auto-patterning visualization. The usages of 3D pattern are following. First, an operator can identify the result of own task and edit it. Second, pass the position value of objects to a robot simulator. Using that position, palletizing operation can be simulated. We use the "Hyundai HHI seriesreg" and analyze the kinematics and dynamics to realize into a robot simulator. In this paper we propose the 3D patterning algorithm and 3D robot palletizing simulator, and apply the A* algorithm to find the optimal robot trajectory</description><subject>A Algorithm</subject><subject>Electronic mail</subject><subject>Fast Algorithm</subject><subject>Graphical user interfaces</subject><subject>Heuristic algorithms</subject><subject>Industrial engineering</subject><subject>Loading</subject><subject>Mechanical engineering</subject><subject>Pallet loading Pattern</subject><subject>PLP(Pallet Loading Problem)</subject><subject>Production facilities</subject><subject>Robot motion</subject><subject>Robot Simulator</subject><subject>Service robots</subject><subject>Visualization</subject><isbn>9788995003848</isbn><isbn>8995003847</isbn><isbn>9788995003855</isbn><isbn>8995003855</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2006</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><recordid>eNpVT0tLw0AYXBFBqbkLXvIHEnezj-x3lFDbQqFi48lD2Wy-yJY8ymZ7aH-9sfXiXIZ5MDCEPDGaMkbhZbsq5mlGqUo5kzlnNySCXGsASSnXUt7-00Lfk2gc93QCByUz8UC-PoZqCPG7aVsM7uz673jrumNrghv6-HP8NZZ49G4Mzk61END38QJ79NeK6eu49GaPNgz-FG8OwXXufMkeyV1j2hGjP56R8m1eFstkvVmsitd14oCGJFdNpjLFleSitjqH6Rg0AiXTLBeCIwhVi9rUlbFQVciAWdQ4vaZA0TI-I8_XWYeIu4N3nfGnnZhmqNT8ByWoVPw</recordid><startdate>200610</startdate><enddate>200610</enddate><creator>SungJin Lim</creator><creator>SeungNam Yu</creator><creator>MaingKyu Kang</creator><creator>ChangSoo Han</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>200610</creationdate><title>Robot Palletizing Simulation Using Heuristic Pattern Generation and Trajectory Optimization</title><author>SungJin Lim ; SeungNam Yu ; MaingKyu Kang ; ChangSoo Han</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i90t-76f262636534dc8791099f4e51817443e946d4dadbac9bbe191ce8e200090ec13</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2006</creationdate><topic>A Algorithm</topic><topic>Electronic mail</topic><topic>Fast Algorithm</topic><topic>Graphical user interfaces</topic><topic>Heuristic algorithms</topic><topic>Industrial engineering</topic><topic>Loading</topic><topic>Mechanical engineering</topic><topic>Pallet loading Pattern</topic><topic>PLP(Pallet Loading Problem)</topic><topic>Production facilities</topic><topic>Robot motion</topic><topic>Robot Simulator</topic><topic>Service robots</topic><topic>Visualization</topic><toplevel>online_resources</toplevel><creatorcontrib>SungJin Lim</creatorcontrib><creatorcontrib>SeungNam Yu</creatorcontrib><creatorcontrib>MaingKyu Kang</creatorcontrib><creatorcontrib>ChangSoo Han</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>SungJin Lim</au><au>SeungNam Yu</au><au>MaingKyu Kang</au><au>ChangSoo Han</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Robot Palletizing Simulation Using Heuristic Pattern Generation and Trajectory Optimization</atitle><btitle>2006 SICE-ICASE International Joint Conference</btitle><stitle>SICE</stitle><date>2006-10</date><risdate>2006</risdate><spage>2227</spage><epage>2232</epage><pages>2227-2232</pages><isbn>9788995003848</isbn><isbn>8995003847</isbn><eisbn>9788995003855</eisbn><eisbn>8995003855</eisbn><abstract>Palletizing task is necessary to promote efficiency of keeping and shipping task. This is, however one of the most monotonous and heavy laborious work in the factory. So, many types of robot palletizing system have been developed. But many robot motion commands is still depends on the teach pendent. That is, the operator input the motion command line one by one. It is very troublesome and most of all, user must know how to type the code. So we propose the new GUI interface of palletizing system that can be used more conveniently. To do this, we use the algorithm of PLP, "fast algorithm" and realize the 3D auto-patterning visualization. The usages of 3D pattern are following. First, an operator can identify the result of own task and edit it. Second, pass the position value of objects to a robot simulator. Using that position, palletizing operation can be simulated. We use the "Hyundai HHI seriesreg" and analyze the kinematics and dynamics to realize into a robot simulator. In this paper we propose the 3D patterning algorithm and 3D robot palletizing simulator, and apply the A* algorithm to find the optimal robot trajectory</abstract><pub>IEEE</pub><doi>10.1109/SICE.2006.315731</doi><tpages>6</tpages></addata></record> |
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identifier | ISBN: 9788995003848 |
ispartof | 2006 SICE-ICASE International Joint Conference, 2006, p.2227-2232 |
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language | eng |
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source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | A Algorithm Electronic mail Fast Algorithm Graphical user interfaces Heuristic algorithms Industrial engineering Loading Mechanical engineering Pallet loading Pattern PLP(Pallet Loading Problem) Production facilities Robot motion Robot Simulator Service robots Visualization |
title | Robot Palletizing Simulation Using Heuristic Pattern Generation and Trajectory Optimization |
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