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Change Detection in a 3-d World

This paper examines the problem of detecting changes in a 3-d scene from a sequence of images, taken by cameras with arbitrary but known pose. No prior knowledge of the state of normal appearance and geometry of object surfaces is assumed, and abnormal changes can occur in any image of the sequence....

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Main Authors: Pollard, T., Mundy, J.L.
Format: Conference Proceeding
Language:English
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Mundy, J.L.
description This paper examines the problem of detecting changes in a 3-d scene from a sequence of images, taken by cameras with arbitrary but known pose. No prior knowledge of the state of normal appearance and geometry of object surfaces is assumed, and abnormal changes can occur in any image of the sequence. To the authors' knowledge, this paper is the first to address the change detection problem in such a general framework. Existing change detection algorithms that exploit multiple image viewpoints typically can detect only motion changes or assume a planar world geometry which cannot cope effectively with appearance changes due to occlusion and un-modeled 3-d scene geometry (ego-motion parallax). The approach presented here can manage the complications of unknown and sometimes changing world surfaces by maintaining a 3-d voxel-based model, where probability distributions for surface occupancy and image appearance are stored in each voxel. The probability distributions at each voxel are continuously updated as new images are received. The key question of convergence of this joint estimation problem is answered by a formal proof based on realistic assumptions about the nature of real world scenes. A series of experiments are presented that evaluate change detection accuracy under laboratory-controlled conditions as well as aerial reconnaissance scenarios.-
doi_str_mv 10.1109/CVPR.2007.383073
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subjects Cameras
Change detection algorithms
Detection algorithms
Image resolution
Information geometry
Layout
Lighting
Motion detection
Object detection
Probability distribution
title Change Detection in a 3-d World
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