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Instructor-Oriented Authoring Tools for Educational Videogames

Digital games are becoming a rising trend in e-Learning due to their potential educational benefits. However, their application is hindered by issues such as their high production costs and the difficulty of getting instructors involved in the development process, a required aspect in order to achie...

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Main Authors: Torrente, J., Moreno-Ger, P., Fernandez-Manjon, B., Sierra, J.L.
Format: Conference Proceeding
Language:English
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creator Torrente, J.
Moreno-Ger, P.
Fernandez-Manjon, B.
Sierra, J.L.
description Digital games are becoming a rising trend in e-Learning due to their potential educational benefits. However, their application is hindered by issues such as their high production costs and the difficulty of getting instructors involved in the development process, a required aspect in order to achieve educational value. In this paper we propose to tackle those issues by developing new, instructor-oriented, authoring tools for educational videogames. These principles are carried out in the platform: a complete instructor-oriented authoring toolkit for educational point-and-click adventure videogames.
doi_str_mv 10.1109/ICALT.2008.177
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identifier ISSN: 2161-3761
ispartof 2008 Eighth IEEE International Conference on Advanced Learning Technologies, 2008, p.516-518
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source IEEE Electronic Library (IEL) Conference Proceedings
subjects adaptation
assessment
authoring tools
Collaboration
Costs
e-adventure
Educational technology
Electronic learning
Engines
Feedback
game-based learning
Games
Production
Programming profession
title Instructor-Oriented Authoring Tools for Educational Videogames
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