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Construction and visualization of photo-realistic three-dimensional digital city
This paper presents systematic approaches to create photo-realistic three-dimensional (3D) digital city systems. In the created 3D digital city systems, prismatic and polyhedral building models are constructed from assorted remote sensing and spatial datasets, including topographic maps, aerial and...
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creator | Fuan Tsai Tea-Ann Teo Liang-Chien Chen Szu-Jen Chen |
description | This paper presents systematic approaches to create photo-realistic three-dimensional (3D) digital city systems. In the created 3D digital city systems, prismatic and polyhedral building models are constructed from assorted remote sensing and spatial datasets, including topographic maps, aerial and satellite images, airborne and ground-based LIDAR point clouds. Close-ranged digital photographs and video sequences are used to generate facade texture images for photo-realistic texture mapping of the constructed building models. High performance visualization algorithms based on Level of Detail (LOD) processes are also implemented for real-time, interactive exploration and applications. A few applications of the constructed 3D digital cities to urban development evaluation, environmental simulation, hazard mitigation and crime scene reconstruction are presented to demonstrate the usability of the developed 3D digital city system. |
doi_str_mv | 10.1109/URS.2009.5137674 |
format | conference_proceeding |
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In the created 3D digital city systems, prismatic and polyhedral building models are constructed from assorted remote sensing and spatial datasets, including topographic maps, aerial and satellite images, airborne and ground-based LIDAR point clouds. Close-ranged digital photographs and video sequences are used to generate facade texture images for photo-realistic texture mapping of the constructed building models. High performance visualization algorithms based on Level of Detail (LOD) processes are also implemented for real-time, interactive exploration and applications. 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A few applications of the constructed 3D digital cities to urban development evaluation, environmental simulation, hazard mitigation and crime scene reconstruction are presented to demonstrate the usability of the developed 3D digital city system.</description><subject>Buildings</subject><subject>Cities and towns</subject><subject>Clouds</subject><subject>Hazards</subject><subject>Image generation</subject><subject>Laser radar</subject><subject>Remote sensing</subject><subject>Satellites</subject><subject>Video sequences</subject><subject>Visualization</subject><issn>2334-0932</issn><issn>2642-9535</issn><isbn>9781424434602</isbn><isbn>1424434602</isbn><isbn>9781424434619</isbn><isbn>1424434610</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2009</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><recordid>eNpVkEtLAzEUheOjYK3dC27mD6Te5GbyWEqxKhQUresyzcNG2pkySYX66w3ajasD3_k4i0PINYMJY2Bu31_fJhzATGqGSipxQsZGaSa4ECgkM6dkyKXg1NRYn_3rgJ-XDlFQMMgH5LLMaMNAorwg45Q-AYBJXQw5JC_Trk2539scu7ZqWld9xbRvNvG7-SVdqHbrLne09wWmHG2V17331MWtb1NRmk3l4kfMJW3MhysyCM0m-fExR2Qxu19MH-n8-eFpejen0UCmWtsVBoU16jqABBeM07W20it0QQgXvOUQuDNhZVA1aAUYrwQIDd4VaURu_maj93656-O26Q_L41f4A6afV74</recordid><startdate>200905</startdate><enddate>200905</enddate><creator>Fuan Tsai</creator><creator>Tea-Ann Teo</creator><creator>Liang-Chien Chen</creator><creator>Szu-Jen Chen</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>200905</creationdate><title>Construction and visualization of photo-realistic three-dimensional digital city</title><author>Fuan Tsai ; Tea-Ann Teo ; Liang-Chien Chen ; Szu-Jen Chen</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i90t-88cb3f735385f060df9d858c6e73df44dfec20f2d9fb937a3c409e740480ede73</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2009</creationdate><topic>Buildings</topic><topic>Cities and towns</topic><topic>Clouds</topic><topic>Hazards</topic><topic>Image generation</topic><topic>Laser radar</topic><topic>Remote sensing</topic><topic>Satellites</topic><topic>Video sequences</topic><topic>Visualization</topic><toplevel>online_resources</toplevel><creatorcontrib>Fuan Tsai</creatorcontrib><creatorcontrib>Tea-Ann Teo</creatorcontrib><creatorcontrib>Liang-Chien Chen</creatorcontrib><creatorcontrib>Szu-Jen Chen</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE/IET Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Fuan Tsai</au><au>Tea-Ann Teo</au><au>Liang-Chien Chen</au><au>Szu-Jen Chen</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Construction and visualization of photo-realistic three-dimensional digital city</atitle><btitle>2009 Joint Urban Remote Sensing Event</btitle><stitle>URS</stitle><date>2009-05</date><risdate>2009</risdate><spage>1</spage><epage>7</epage><pages>1-7</pages><issn>2334-0932</issn><eissn>2642-9535</eissn><isbn>9781424434602</isbn><isbn>1424434602</isbn><eisbn>9781424434619</eisbn><eisbn>1424434610</eisbn><abstract>This paper presents systematic approaches to create photo-realistic three-dimensional (3D) digital city systems. In the created 3D digital city systems, prismatic and polyhedral building models are constructed from assorted remote sensing and spatial datasets, including topographic maps, aerial and satellite images, airborne and ground-based LIDAR point clouds. Close-ranged digital photographs and video sequences are used to generate facade texture images for photo-realistic texture mapping of the constructed building models. High performance visualization algorithms based on Level of Detail (LOD) processes are also implemented for real-time, interactive exploration and applications. A few applications of the constructed 3D digital cities to urban development evaluation, environmental simulation, hazard mitigation and crime scene reconstruction are presented to demonstrate the usability of the developed 3D digital city system.</abstract><pub>IEEE</pub><doi>10.1109/URS.2009.5137674</doi><tpages>7</tpages></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | ISSN: 2334-0932 |
ispartof | 2009 Joint Urban Remote Sensing Event, 2009, p.1-7 |
issn | 2334-0932 2642-9535 |
language | eng |
recordid | cdi_ieee_primary_5137674 |
source | IEEE Xplore All Conference Series |
subjects | Buildings Cities and towns Clouds Hazards Image generation Laser radar Remote sensing Satellites Video sequences Visualization |
title | Construction and visualization of photo-realistic three-dimensional digital city |
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