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Real-sense media synchronization technology based on the SMMD
Recently, the requirements for the real-sense media representation are arising rapidly. Until now, most people mainly used the method SMSD on one device, but we need more than one device to play multiple A/V and multiple sensory effects for effective real-sense media representation. Therefore, multi...
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creator | JaeKwan Yun JongHyun Jang KwangRo Park |
description | Recently, the requirements for the real-sense media representation are arising rapidly. Until now, most people mainly used the method SMSD on one device, but we need more than one device to play multiple A/V and multiple sensory effects for effective real-sense media representation. Therefore, multiple A/V device synchronization and multiple sensory effect device synchronization are very important part of real-sense media representation. In this paper, we suggest concept of the real-sense media playback, real-sense media playback system architecture, and synchronization algorithm between multiple A/V devices and multiple sensory effect devices. |
doi_str_mv | 10.1109/ICCE.2010.5418756 |
format | conference_proceeding |
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Until now, most people mainly used the method SMSD on one device, but we need more than one device to play multiple A/V and multiple sensory effects for effective real-sense media representation. Therefore, multiple A/V device synchronization and multiple sensory effect device synchronization are very important part of real-sense media representation. 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ispartof | 2010 Digest of Technical Papers International Conference on Consumer Electronics (ICCE), 2010, p.71-72 |
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source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | Broadcasting Delay effects File servers Information analysis Layout Lighting control MPEG 4 Standard Multimedia communication Research and development |
title | Real-sense media synchronization technology based on the SMMD |
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