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Time-Varying Simulation for Image-Based Carpets
The paper presents a novel approach for simulating realistic time-varied carpets. By the approach, a 3D carpet is constructed first by image-based techniques from a single photo input, through a texel structure, established to generate realistic carpet with its pattern guided by the captured image....
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Main Authors: | , , |
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Format: | Conference Proceeding |
Language: | English |
Subjects: | |
Online Access: | Request full text |
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Summary: | The paper presents a novel approach for simulating realistic time-varied carpets. By the approach, a 3D carpet is constructed first by image-based techniques from a single photo input, through a texel structure, established to generate realistic carpet with its pattern guided by the captured image. Secondly, a time-varying simulation model is proposed to capture various aspects of the time-dependent appearance of carpets such as dust accumulation, color fading and fiber change. Additionally, a time-varying map is provided to control the specific weathering degrees at different voxels in time through a hierarchal model. Experimental results show that the realistic time-varying simulation is successfully achieved with the proposed techniques. |
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DOI: | 10.1109/ICIG.2009.30 |