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Research on the visualization for the naval-gun fire-training scene

Aims at the needs of the culturing fire commanders' capabilities of the anti-ship engagement, the scene visualization, in the naval-gun fire-training system, was designed using VP (Multigen VegaPrime) and VC++, etc. Firstly, based on the construction of the warship three-dimensional entity mode...

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Bibliographic Details
Main Authors: Wang Huichuan, Ma Ye, You Dade, Wang Dehu
Format: Conference Proceeding
Language:English
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Summary:Aims at the needs of the culturing fire commanders' capabilities of the anti-ship engagement, the scene visualization, in the naval-gun fire-training system, was designed using VP (Multigen VegaPrime) and VC++, etc. Firstly, based on the construction of the warship three-dimensional entity model, the scene is simulated by application configuration files generated using VP and simulation program in VC++.net environment, which this is the simulation of the process from the enemy observation, firing order to the impact generation. Secondly, the database is used to record the process of the fire-training. Thirdly, the visualization, about the process of naval-gun anti-ship engagement command training, is completed, and is providing realistic visual information to commanders. Fourthly, the training process, result vision, and self-evaluation criteria for commanders are provided. Lastly, the results of the simulation show that the system can provide the targeted training environment, and make the simulation training closer to the actual combat.
ISSN:2161-9069
DOI:10.1109/ICCASM.2010.5623134