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Embedded system environment: A framework for TLM-based design and prototyping

This paper presents Embedded System Environment (ESE), which is a comprehensive set of tools for supporting a model-based design methodology for multi-processor embedded systems. It consists of two parts: ESE Front-End and ESE BackEnd. ESE Front-End provides automatic generation of SystemC transacti...

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Bibliographic Details
Main Authors: Abdi, S, Yonghyun Hwang, Lochi Yu, Hansu Cho, Viskic, I, Gajski, D D
Format: Conference Proceeding
Language:English
Subjects:
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Summary:This paper presents Embedded System Environment (ESE), which is a comprehensive set of tools for supporting a model-based design methodology for multi-processor embedded systems. It consists of two parts: ESE Front-End and ESE BackEnd. ESE Front-End provides automatic generation of SystemC transaction level models (TLMs) from graphical capture of system platform and application C/C++ code. ESE generated TLMs can be used either as virtual platforms for SW development or for fast and early timing estimation of system performance. ESE Back-End provides automatic synthesis from TLM to Cycle Accurate Model (CAM) consisting of RTL interfaces, system SW and prototype ready FPGA project files. ESE generated RTL can be synthesized using standard logic synthesis tools and system SW can be compiled along with application code for target processors. ESE automatically creates Xilinx EDK projects for board prototyping. Our experimental results demonstrate that ESE can drastically reduce embedded system design and prototyping time, while maintaining design quality similar to manual design.
ISSN:2150-5500
2150-5519
DOI:10.1109/RSP.2010.5656342