Loading…

An Intermediate Library for Multi-GPUs Computing Skeletons

This paper introduces a library which supports programmers to write parallel programs on GPU architecture, especially with a system consisting of multi-GPUs. The library is designed from the idea of skeletons, which helps us to make parallel programs easily and quickly as if writing sequential progr...

Full description

Saved in:
Bibliographic Details
Main Authors: Le Duc Tung, Nguyen Huu Duc, Pham Tuan Anh, Ngo Huy Hoang, Nguyen Minh Thap
Format: Conference Proceeding
Language:English
Subjects:
Online Access:Request full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:This paper introduces a library which supports programmers to write parallel programs on GPU architecture, especially with a system consisting of multi-GPUs. The library is designed from the idea of skeletons, which helps us to make parallel programs easily and quickly as if writing sequential programs. Skeletons usually are described by functional language which supports high-order function totally. Because of the performance and popularity of C++ language, we try to re-annotate C++ language to support high-order functions completely, hence, it is convenience for us to create general-purpose skeletons.
DOI:10.1109/rivf.2012.6169863