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Comparing three interaction methods for manipulating thin deformable virtual objects
We present results of a user study in which we compared three interaction methods for manipulating deformable objects in immersive virtual environments. The task was to control a virtual robot hand removing a thin foil cover from a satellite in an on-orbit servicing training simulator. The lack of h...
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Main Authors: | , , , |
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Format: | Conference Proceeding |
Language: | English |
Subjects: | |
Online Access: | Request full text |
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Summary: | We present results of a user study in which we compared three interaction methods for manipulating deformable objects in immersive virtual environments. The task was to control a virtual robot hand removing a thin foil cover from a satellite in an on-orbit servicing training simulator. The lack of haptic feedback placed a high challenge on the user when trying to apply the right force for grasping the foil without losing grip or damaging it. We compared the intuitiveness and effectiveness of using a tracked joystick, finger distance measurement, and a novel prototype enabling direct force input through pinching. |
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ISSN: | 1087-8270 2375-5326 |
DOI: | 10.1109/VR.2012.6180920 |