Loading…
A fast approach to tuning an adaptive mask for texture segmentation
Local textural features, generally in terms of texture energy, are extracted by linear filtering of an image with a set of N-coefficient zero-sum and symmetric convolution masks. If the texture energy is defined as a sum of square rather than an absolute value of the convolution between the mask and...
Saved in:
Main Authors: | , , |
---|---|
Format: | Conference Proceeding |
Language: | English |
Subjects: | |
Online Access: | Request full text |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Summary: | Local textural features, generally in terms of texture energy, are extracted by linear filtering of an image with a set of N-coefficient zero-sum and symmetric convolution masks. If the texture energy is defined as a sum of square rather than an absolute value of the convolution between the mask and the textured image, the order of the average over a window of size W and the convolution may be interchanged. As a result, the computation time may be reduced by about 2W/N for general adaptive mask approaches that require tens of thousands of iterations during the training. |
---|---|
ISSN: | 1062-922X 2577-1655 |
DOI: | 10.1109/ICSMC.1997.633053 |