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Virtual pattern classification of upper limbs motion using artificial neural networks
Virtual reality technology is common used to entertain people as movies or games. At present, this technology applies to medical field for training surgeon on operating simulation or patients with either neurological disease or psychiatric disorder. The study focused on the algorithm of pattern clas...
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creator | Prasertsakul, Thunyanoot Charoensuk, Warakorn |
description | Virtual reality technology is common used to entertain people as movies or games. At present, this technology applies to medical field for training surgeon on operating simulation or patients with either neurological disease or psychiatric disorder. The study focused on the algorithm of pattern classification. The artificial neural network was considered to achieve this classification. The multilayer perceptron with four input nodes, thirty nodes in hidden layer and five output nodes were designed for this classification algorithm. The virtual reality showed the animator who acted as the trainer. The movement of trainer was used to be the supervised data of the neural network. The users moved their arms along with the animator and recorded the motion. These data were the testing data set of network. The results showed that the neural network could classify all motion patterns. It was difficult to classify the patterns in the same side Pattern 5 was correctly classified by this neural network model. |
doi_str_mv | 10.1109/BMEiCon.2013.6687705 |
format | conference_proceeding |
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At present, this technology applies to medical field for training surgeon on operating simulation or patients with either neurological disease or psychiatric disorder. The study focused on the algorithm of pattern classification. The artificial neural network was considered to achieve this classification. The multilayer perceptron with four input nodes, thirty nodes in hidden layer and five output nodes were designed for this classification algorithm. The virtual reality showed the animator who acted as the trainer. The movement of trainer was used to be the supervised data of the neural network. The users moved their arms along with the animator and recorded the motion. These data were the testing data set of network. The results showed that the neural network could classify all motion patterns. 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At present, this technology applies to medical field for training surgeon on operating simulation or patients with either neurological disease or psychiatric disorder. The study focused on the algorithm of pattern classification. The artificial neural network was considered to achieve this classification. The multilayer perceptron with four input nodes, thirty nodes in hidden layer and five output nodes were designed for this classification algorithm. The virtual reality showed the animator who acted as the trainer. The movement of trainer was used to be the supervised data of the neural network. The users moved their arms along with the animator and recorded the motion. These data were the testing data set of network. The results showed that the neural network could classify all motion patterns. It was difficult to classify the patterns in the same side Pattern 5 was correctly classified by this neural network model.</description><subject>Artificial neural networks</subject><subject>Elbow</subject><subject>neural network</subject><subject>pattern classification</subject><subject>Shoulder</subject><subject>Training</subject><subject>Trajectory</subject><subject>video capture motion</subject><subject>Virtual reality</subject><subject>Visualization</subject><isbn>9781479914661</isbn><isbn>1479914673</isbn><isbn>9781479914678</isbn><isbn>1479914665</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2013</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><recordid>eNotj8tKAzEYheNCUOo8gS7yAjPm_meWWuoFKm6s25JkEonOjSSD-PZq29UHh_MdOAjdUNJQStrb-5dNXE9jwwjljVIagMgzVLWgqYC2pUIpeoGqnD8JIRRASs4u0e49prKYHs-mFJ9G7HqTcwzRmRKnEU8BL_PsE-7jYDMepkO65Dh-YJPKfzH-2aNf0gHle0pf-QqdB9NnX524QruHzdv6qd6-Pj6v77Z1pCBLHYRWAjQw5oh2hEFHpQ_gtHed1Vwx6wC8M5J6JkBYbqzuIFivW8qMcXyFro-70Xu_n1McTPrZn87zXxYVUxU</recordid><startdate>201310</startdate><enddate>201310</enddate><creator>Prasertsakul, Thunyanoot</creator><creator>Charoensuk, Warakorn</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>201310</creationdate><title>Virtual pattern classification of upper limbs motion using artificial neural networks</title><author>Prasertsakul, Thunyanoot ; Charoensuk, Warakorn</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i175t-f486478722c08c027d15ef7c8ecdb8362bc77eca51e2474b3ab8d7fbe8912aac3</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2013</creationdate><topic>Artificial neural networks</topic><topic>Elbow</topic><topic>neural network</topic><topic>pattern classification</topic><topic>Shoulder</topic><topic>Training</topic><topic>Trajectory</topic><topic>video capture motion</topic><topic>Virtual reality</topic><topic>Visualization</topic><toplevel>online_resources</toplevel><creatorcontrib>Prasertsakul, Thunyanoot</creatorcontrib><creatorcontrib>Charoensuk, Warakorn</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Xplore Digital Library</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Prasertsakul, Thunyanoot</au><au>Charoensuk, Warakorn</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Virtual pattern classification of upper limbs motion using artificial neural networks</atitle><btitle>The 6th 2013 Biomedical Engineering International Conference</btitle><stitle>BMEiCon</stitle><date>2013-10</date><risdate>2013</risdate><spage>1</spage><epage>5</epage><pages>1-5</pages><eisbn>9781479914661</eisbn><eisbn>1479914673</eisbn><eisbn>9781479914678</eisbn><eisbn>1479914665</eisbn><abstract>Virtual reality technology is common used to entertain people as movies or games. At present, this technology applies to medical field for training surgeon on operating simulation or patients with either neurological disease or psychiatric disorder. The study focused on the algorithm of pattern classification. The artificial neural network was considered to achieve this classification. The multilayer perceptron with four input nodes, thirty nodes in hidden layer and five output nodes were designed for this classification algorithm. The virtual reality showed the animator who acted as the trainer. The movement of trainer was used to be the supervised data of the neural network. The users moved their arms along with the animator and recorded the motion. These data were the testing data set of network. The results showed that the neural network could classify all motion patterns. 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subjects | Artificial neural networks Elbow neural network pattern classification Shoulder Training Trajectory video capture motion Virtual reality Visualization |
title | Virtual pattern classification of upper limbs motion using artificial neural networks |
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