Loading…
TV-centric multiplayer gaming over the cloud for consumer electronic devices
In this paper a cloud-based TV-centric gaming architecture is proposed, enabling the creation of games played amongst friends seated in geographically separated living rooms. In each living room a television is used as a public game display and mobile devices are used as game controllers. An example...
Saved in:
Main Authors: | , , , |
---|---|
Format: | Conference Proceeding |
Language: | English |
Subjects: | |
Online Access: | Request full text |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Summary: | In this paper a cloud-based TV-centric gaming architecture is proposed, enabling the creation of games played amongst friends seated in geographically separated living rooms. In each living room a television is used as a public game display and mobile devices are used as game controllers. An example of a multi-player board game using the proposed architecture was developed and validated using tests measuring the communication performance between server and client. |
---|---|
ISSN: | 2166-6814 2166-6822 |
DOI: | 10.1109/ICCE-Berlin.2013.6697989 |