Loading…

TV-centric multiplayer gaming over the cloud for consumer electronic devices

In this paper a cloud-based TV-centric gaming architecture is proposed, enabling the creation of games played amongst friends seated in geographically separated living rooms. In each living room a television is used as a public game display and mobile devices are used as game controllers. An example...

Full description

Saved in:
Bibliographic Details
Main Authors: Veljkovic, Nikola, Punt, Marija, Bjelica, Milan Z., Crvenkovic, Nikola
Format: Conference Proceeding
Language:English
Subjects:
Online Access:Request full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:In this paper a cloud-based TV-centric gaming architecture is proposed, enabling the creation of games played amongst friends seated in geographically separated living rooms. In each living room a television is used as a public game display and mobile devices are used as game controllers. An example of a multi-player board game using the proposed architecture was developed and validated using tests measuring the communication performance between server and client.
ISSN:2166-6814
2166-6822
DOI:10.1109/ICCE-Berlin.2013.6697989